PCVR Central

Jedi: Fallen Order VR Guide: UEVR and 6DOF

Play Jedi: Fallen Order in VR with a UEVR profile featuring first-person mode and motion-control combat. Setup, lightsaber controls, performance, and.

Game Guides3 min readLast updated

Catalog: Star Wars Jedi: Fallen Order · 6DOF UEVR profile

Star Wars Jedi: Fallen Order has a dedicated UEVR profile that adds first-person VR and motion-control combat.

That makes it much more interesting than simply viewing the original third-person game in stereo. The community profile is specifically built around a VR control scheme and lightsaber-focused interaction.

What the profile adds

The current Nexus Mods profile advertises:

  • UEVR configuration.
  • First-person play.
  • motion-control combat.
  • VR-oriented control changes.

It was still receiving updates/activity into 2026.

What you need

You need:

  • Star Wars Jedi: Fallen Order on PC.
  • UEVR.
  • The 6DOF Motion Combat profile.
  • Motion controllers.
  • PCVR headset.

Step 1: Run Fallen Order normally

Load into gameplay and make sure the game is stable.

Disable unrelated camera mods during your first test.

Step 2: Install UEVR

Use the official UEVR build recommended by the profile author.

Nightly builds can include features/fixes that a profile depends on.

Step 3: Import the profile

Download the profile from its original Nexus Mods page.

Import it into UEVR and preserve all included plugin/configuration files.

Step 4: Inject

Start the game and headset runtime.

Select Fallen Order's shipping executable in UEVR and inject.

Confirm basic head tracking before testing the motion controls.

First-person Star Wars combat

Fallen Order is a third-person action game, so a first-person conversion changes its feel dramatically.

Lightsaber scale and enemy presence become much more immediate.

However, the original game still controls animation timing, dodges, traversal, and many combat actions.

Motion-control combat

The current profile specifically advertises motion-control combat.

That does not necessarily mean every lightsaber strike is a physics-driven Blade & Sorcery simulation.

Think of it as a game-specific VR input layer built on top of Fallen Order's original combat systems.

Traversal and comfort

Fallen Order includes:

  • wall running.
  • climbing.
  • ledge traversal.
  • sliding.
  • fast combat movement.

Those can be intense in first-person VR.

Use short sessions if needed.

Performance

Fallen Order uses Unreal Engine 4 and is generally more manageable than newer UE5 conversions.

Still, reduce:

  • resolution.
  • shadows.
  • post-processing.

if frame-time is unstable.

Quest 3

Quest 3 works through PCVR.

Wireless freedom is useful for motion combat, but low latency is important.

Common problems

Profile imports but remains third person

Make sure the profile/plugin is loaded and that you are using its expected UEVR build.

Lightsaber tracking is wrong

Recenter and verify controller handedness.

Cutscenes are awkward

The original game was authored for third-person cinematics.

Controller buttons conflict

Reset old UEVR bindings and use the profile's current control scheme.

Official sources

FAQ

Can Jedi Fallen Order be played in VR?

Yes, through UEVR.

Does it have motion-controlled lightsaber combat?

A dedicated community profile advertises motion-control combat.

Is it first person?

The profile includes a first-person configuration.

Does Quest 3 work?

Yes as PCVR.

Is it official?

No.