PCVR Central
Wreckfest cover art

Wreckfest VR 0.6.6

for Wreckfest · by sqofer · released 24 Oct 2026

Dedicated VR modPCVRExperimentalActive

A mod added to the existing PC game to enable VR. A dedicated VR mod built for this one game. These are normally the best experiences, because controls, menus and comfort were designed for VR rather than injected.

Get it from GitHub

Free: Public free package/source; no paid tier stated.

Open mod page

Downloads happen on the creator's own page. PCVR Central never rehosts files.

Setup walkthroughs

Community research

The latest single-file launcher provides a documented OpenXR cockpit conversion for one exact Steam build, but current user reports describe periodic freezes and frame pacing issues; experimental.

Evidence checked: Creator README, 0.6.6 release and open issues #2–#4 checked; current issue #4 reports periodic freeze and #2 names Pimax Dream Air.

Known limitations

  • Exact Steam game build 16986367 required; other executable versions are rejected.
  • Open issue #4 reports a short freeze every two seconds; #2 reports frame pacing locked near 77.6 FPS on Pimax Dream Air until runtime is nudged.
  • Source code is not present in the repository according to current issue #3.

Full details

VR implementation
VR Mod
Platforms
PCVR
Framework
Dedicated VR mod
Price
Free, Public free package/source; no paid tier stated.
Motion controls
Gamepad only
Controller details
Head-tracked stereo cockpit view; standard steering wheel/gamepad controls drive; per-eye resolution, camera offsets and world-size settings in launcher. No tracked-hand actions or physical 6DoF aim.
6DOF aim
No
Roomscale
No
Left-handed
Unknown
Perspective
First-person
VR runtime
OpenXR
Headsets tested
SteamVR (creator tested), Pimax Dream Air (player issue/test report)
Storefronts tested
Steam
Install difficulty
Easy install
Requirements
Steam Wreckfest x64 build 16986367; launcher rejects other executable builds, Download single WreckfestVRLauncher.exe, locate game if needed, connect OpenXR headset/runtime and click Launch in VR, SteamVR is the runtime named as tested; controller/wheel input remains the game’s standard drive controls
Game version tested
Unknown
Last verified
Never
Source
GitHub
Known latest version
0.6.6

Player reviews

Player opinion, separate from the quality label above. That label is our reading of what a method does; these are other people's experience of actually running it.

Spotted a problem, or played this yourself?

Freshness depends on reports from people who actually ran it.