PCVR Central
We Were Here cover art

WeWereInVR

for We Were Here · by LokiusV · released 21 Mar 2024

Dedicated VR modPCVRExperimentalOutdated

A mod added to the existing PC game to enable VR. A dedicated VR mod built for this one game. These are normally the best experiences, because controls, menus and comfort were designed for VR rather than injected.

Get it from GitHub

Free

Open mod page

Downloads happen on the creator's own page. PCVR Central never rehosts files.

Community research

Dedicated project exists but has limited current independent validation.

Evidence checked: Conservative project inference

Setup notes

Does not work with the newest game version; may require replacing comma with dot in settings.txt for some locales.

Full details

VR implementation
VR Mod
Platforms
PCVR
Framework
Dedicated VR mod
Price
Free
Motion controls
Gamepad only
6DOF aim
Unknown
Roomscale
Unknown
Left-handed
Unknown
Perspective
First-person
VR runtime
OpenVR
Headsets tested
None reported yet
Storefronts tested
None reported yet
Install difficulty
Advanced install
Requirements
BepInEx 5.4, SteamVR, Visual Studio 2022, AssetTools 2.X.X, We Were Here, Unity Version 2018.4.12f1 or correct openvr_api.dll, Unity Version 2018.4.12f1
Game version tested
Unknown
Last verified
Never
Source
GitHub
Known latest version
v1.0.0

Player reviews

Player opinion, separate from the quality label above. That label is our reading of what a method does; these are other people's experience of actually running it.

Spotted a problem, or played this yourself?

Freshness depends on reports from people who actually ran it.