
rabny's UEVR profile
for The Forgotten City · by rabny · released 16 Jan 2024
A reusable framework or injector that adds VR support to one or more games. A community profile for UEVR, the universal injector for Unreal Engine games. You install UEVR once, then load this profile to play this game in VR.
Notes from rabny
3DOF. - Inject after you load your save. - Your right hand is your pointer/crosshair now, so in-game menus will also stick to hand. - During the talks I recommend to point at a person you talk to and then you may look around freely (in my case after some time, this switch back to head pointing, but you may just click any unused controller button, like grip to switch back to controller pointing). - Be careful when returning to main menu, controller pointing in there is sometimes quite disorientating (you may change aim back to HMD in INPUT tab in UEVR if you need [or any other method like left controller]). - Hiding the Sleeves mesh was not persistent, so you need to reload it. 3 elements I turned the visibility off: Acknowledged Pawn/Components/SkeletalMeshComponent CharacterMesh0 Acknowledged Pawn/Components/StaticMeshComponent LeftSleeve Acknowledged Pawn/Components/StaticMeshComponent RightSleeve
Get it from the official site
Free
Downloads happen on the creator's own page. PCVR Central never rehosts files.
Installing a UEVR profile
Every community UEVR profile installs the same way. If you have used one, you have used them all.
- Install UEVR itself from uevr.io. It is free, and it is a separate program from the profile: the profile is just settings.
- Download the profile from the creator's page linked above. It is a
.zip. - Start the game, then open the UEVR frontend and select the game's process from the list.
- Import the profile with the frontend's import option. UEVR keeps
per-game settings in
%APPDATA%\UnrealVRMod\<game executable name>. - Inject. Once you are in VR, press
Insert(orL3+R3on a controller) to open the in-game menu and adjust anything that looks wrong.
If a profile misbehaves, delete that game's folder under
%APPDATA%\UnrealVRMod\ and import it again from scratch.
Video walkthrough of the same steps:
Full details
- VR implementation
- VR Framework / Injector
- Platforms
- PCVR
- Framework
- UEVR profile
- Price
- Free
- Motion controls
- Unknown
- 6DOF aim
- No
- Roomscale
- Unknown
- Left-handed
- Unknown
- Perspective
- Unknown
- VR runtime
- OpenXR & OpenVR
- Headsets tested
- None reported yet
- Storefronts tested
- None reported yet
- Install difficulty
- Easy install
- Requirements
- UEVR (praydog's Unreal Engine VR injector), SteamVR or another OpenXR runtime
- Game version tested
- Unknown
- Last verified
- Never
- Source
- the official site
Player reviews
Player opinion, separate from the quality label above. That label is our reading of what a method does; these are other people's experience of actually running it.
Spotted a problem, or played this yourself?
Freshness depends on reports from people who actually ran it.
