
CJ117's UEVR profile
for The Forgotten City · by CJ117 · released 15 Aug 2024
A reusable framework or injector that adds VR support to one or more games. A community profile for UEVR, the universal injector for Unreal Engine games. You install UEVR once, then load this profile to play this game in VR.
Notes from CJ117
6DOF UEVR Profile + Fix Plugin | W.I.P Created and Tested using UEVR Nightly v934 - Fixed ALL Weapon positions - Attached Pistol and Torch to Right Controller - Attached Bows to Left Controller - Aligned weapons for much better accuracy - Fixed the "Teeny-Weeny" items - Pause menu/Inventory attached to right controller - Cut-Scenes and Dialogues have Free Head movement - Portals and Zip-Lines have Free Head movement - Character arms hidden - UI moved farther out for better aim accuracy - Direction Controlled with Left Controller - Changed World Scale to be more Life Size - Couple of cvar tweaks + More Key-Binds : End = Disable UobjectHook (if needed) Notes : - When starting a New Game there is a brief moment when the camera is attached to motion controller (While it says "In the Beginning") - Aiming is pretty damn accurate - When using a Bow you still use your RIGHT controller to aim (just like a real bow) - Bow angle set up using Vive Wands, may need adjusting.
Get it from the official site
Free
Downloads happen on the creator's own page. PCVR Central never rehosts files.
Installing a UEVR profile
Every community UEVR profile installs the same way. If you have used one, you have used them all.
- Install UEVR itself from uevr.io. It is free, and it is a separate program from the profile: the profile is just settings.
- Download the profile from the creator's page linked above. It is a
.zip. - Start the game, then open the UEVR frontend and select the game's process from the list.
- Import the profile with the frontend's import option. UEVR keeps
per-game settings in
%APPDATA%\UnrealVRMod\<game executable name>. - Inject. Once you are in VR, press
Insert(orL3+R3on a controller) to open the in-game menu and adjust anything that looks wrong.
If a profile misbehaves, delete that game's folder under
%APPDATA%\UnrealVRMod\ and import it again from scratch.
Video walkthrough of the same steps:
Full details
- VR implementation
- VR Framework / Injector
- Platforms
- PCVR
- Framework
- UEVR profile
- Price
- Free
- Motion controls
- Unknown
- 6DOF aim
- Yes
- Roomscale
- Unknown
- Left-handed
- Unknown
- Perspective
- Unknown
- VR runtime
- OpenXR & OpenVR
- Headsets tested
- None reported yet
- Storefronts tested
- None reported yet
- Install difficulty
- Easy install
- Requirements
- UEVR (praydog's Unreal Engine VR injector), SteamVR or another OpenXR runtime
- Game version tested
- Unknown
- Last verified
- Never
- Source
- the official site
Player reviews
Player opinion, separate from the quality label above. That label is our reading of what a method does; these are other people's experience of actually running it.
Spotted a problem, or played this yourself?
Freshness depends on reports from people who actually ran it.
