
LandShark's UEVR profile
for The Elder Scrolls IV: Oblivion Remastered · by LandShark · released 4 May 2025
A reusable framework or injector that adds VR support to one or more games. A community profile for UEVR, the universal injector for Unreal Engine games. You install UEVR once, then load this profile to play this game in VR.
Notes from LandShark
Design goal: A stable, performant gameplay experience achieved by removing features still under development in Pande's latest releases (All credit for code goes to Pande4360 In cooperation with Praydog, DJ, Jbusfield, Markmon, Teddybear082) Installation: - Get uevr 1061 - Delete old profiles(use "open global dir" button in uevr) - Import new profile (Win64 for steam, wingdk for gamepass) - Rename preferred user script preset file to "user_script.txt" (in-game settings will be used without one) - Review /Config/CONFIG.lua options () Changes: - default shadowquality_outdoors (0->1) - Added 4 user script presets (pick one & rename to user_script.txt) - Edit /Config/CONFIG.lua options file for lumenindoors - Fixed bug causing shield to appear with bow & 2-handed weapons (reverted to older arms.lua) Vanilla Controls: - Spell Wheel: Left Grip - Run: Press L3 (toggle) - Jump/Crouch: Up/Down on Rstick - Performance Adjustments - Enables Lumen Indoors - Shadows Disabled Outdoors Features: - Hands(needs gloves or robe to be worn) - Vanilla Control layout - Vanilla Right Controller UI attached aiming only ("UI Follows View" / Head doesn't work) Disabled Features: - Config UI Menu (Lua UI) - 2 handed Bows, - Collision based combat - Holster System - Custom VR control layout
Get it from the official site
Free
Downloads happen on the creator's own page. PCVR Central never rehosts files.
Installing a UEVR profile
Every community UEVR profile installs the same way. If you have used one, you have used them all.
- Install UEVR itself from uevr.io. It is free, and it is a separate program from the profile: the profile is just settings.
- Download the profile from the creator's page linked above. It is a
.zip. - Start the game, then open the UEVR frontend and select the game's process from the list.
- Import the profile with the frontend's import option. UEVR keeps
per-game settings in
%APPDATA%\UnrealVRMod\<game executable name>. - Inject. Once you are in VR, press
Insert(orL3+R3on a controller) to open the in-game menu and adjust anything that looks wrong.
If a profile misbehaves, delete that game's folder under
%APPDATA%\UnrealVRMod\ and import it again from scratch.
Video walkthrough of the same steps:
Full details
- VR implementation
- VR Framework / Injector
- Platforms
- PCVR
- Framework
- UEVR profile
- Price
- Free
- Motion controls
- Unknown
- 6DOF aim
- Yes
- Roomscale
- Unknown
- Left-handed
- Unknown
- Perspective
- First-person
- VR runtime
- OpenXR & OpenVR
- Headsets tested
- None reported yet
- Storefronts tested
- Steam, Xbox app
- Install difficulty
- Easy install
- Requirements
- UEVR (praydog's Unreal Engine VR injector), SteamVR or another OpenXR runtime
- Game version tested
- Unknown
- Last verified
- Never
- Source
- the official site
Player reviews
Player opinion, separate from the quality label above. That label is our reading of what a method does; these are other people's experience of actually running it.
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Freshness depends on reports from people who actually ran it.
