
Wyermsu's UEVR profile
for The Callisto Protocol™ · by Wyermsu · released 2 Dec 2025
A reusable framework or injector that adds VR support to one or more games. A community profile for UEVR, the universal injector for Unreal Engine games. You install UEVR once, then load this profile to play this game in VR.
Notes from Wyermsu
Automatic View Switcher for The Callisto Protocol v1.17.0 Automatic view switching is now more seamless, with detection of vents, ladders, bloodworms, etc. Goal is to stay as much as possible in First-Person, but switch to Third-Person when required. Description: D-Pad is mapped to right controller head gesture Automatic Third-Person ↔ First-Person Switch: Cutscenes, traversal (vents, ladders, chimney, shimmy, vault), stealth kills Full body interactions (vents, ducts) Grapple attacks, bloodworm combat Melee weapon sheath/unequip → First-Person Manual Controls: Left Trigger (Aim) or Y Button (Stomp): First-Person view Right Trigger (Melee): Third-Person view Double-press X or A: Switch weapons (customizable) All features configurable via in-game ImGui menu Works with gamepad and head aiming if touch controllers are off New in v1.17.0: Automatic Third-Person Switch for most cases Centered first-person camera (fixes head swaying when moving right touch controller) Added weapon switching via X/A button double-press with configurable toggle Better graphics with: Renderer_r.TemporalAA.Algorithm=1 Renderer_r.TemporalAA.Upsampling=1 in cvars_standard.txt (change it back to 0 for better performance, but way worse graphics) Limitations: First-person does not work in intro/on the ship Small light cone artifact visible in first-person aiming
Get it from the official site
Free
Downloads happen on the creator's own page. PCVR Central never rehosts files.
Installing a UEVR profile
Every community UEVR profile installs the same way. If you have used one, you have used them all.
- Install UEVR itself from uevr.io. It is free, and it is a separate program from the profile: the profile is just settings.
- Download the profile from the creator's page linked above. It is a
.zip. - Start the game, then open the UEVR frontend and select the game's process from the list.
- Import the profile with the frontend's import option. UEVR keeps
per-game settings in
%APPDATA%\UnrealVRMod\<game executable name>. - Inject. Once you are in VR, press
Insert(orL3+R3on a controller) to open the in-game menu and adjust anything that looks wrong.
If a profile misbehaves, delete that game's folder under
%APPDATA%\UnrealVRMod\ and import it again from scratch.
Video walkthrough of the same steps:
Full details
- VR implementation
- VR Framework / Injector
- Platforms
- PCVR
- Framework
- UEVR profile
- Price
- Free
- Motion controls
- Unknown
- 6DOF aim
- No
- Roomscale
- Unknown
- Left-handed
- Unknown
- Perspective
- Unknown
- VR runtime
- OpenXR & OpenVR
- Headsets tested
- None reported yet
- Storefronts tested
- None reported yet
- Install difficulty
- Easy install
- Requirements
- UEVR (praydog's Unreal Engine VR injector), SteamVR or another OpenXR runtime
- Game version tested
- v1.17.0
- Last verified
- Never
- Source
- the official site
Player reviews
Player opinion, separate from the quality label above. That label is our reading of what a method does; these are other people's experience of actually running it.
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Freshness depends on reports from people who actually ran it.
