
Star Wars Episode I Racer PCVR
for STAR WARS Episode I Racer · by Game Or Die · released 31 Aug 2026
A mod added to the existing PC game to enable VR. A dedicated VR mod built for this one game. These are normally the best experiences, because controls, menus and comfort were designed for VR rather than injected.
Get it from GitHub
Free
Downloads happen on the creator's own page. PCVR Central never rehosts files.
Setup notes
Release and scope
Use the official compiled release linked above. Published source information does not establish a PCVR Central hardware test.
Installation
Extract the compiled v1.5 release and place dinput.dll, openxr_loader.dll and assets beside SWEP1RCR.EXE. The package integrates the SW_RACER_RE improvements; avoid replacing it with another dinput loader. Start the headset/runtime before launching.
Limitations
Meta/Oculus PC runtime fails despite registering a 32-bit entry; use VDXR or SteamVR 2.17+. Wheel support has been tested on one Logitech G923 and needs per-device calibration. This is the 1999 PC game, not an emulator.
Full details
- VR implementation
- VR Mod
- Platforms
- PCVR
- Framework
- Dedicated VR mod
- Price
- Free
- Motion controls
- Partial motion controls
- 6DOF aim
- Unknown
- Roomscale
- Unknown
- Left-handed
- Unknown
- Perspective
- First-person
- VR runtime
- OpenXR
- Headsets tested
- Oculus Rift CV1 (community-reported), Quest (model unspecified, community-reported)
- Storefronts tested
- Steam
- Install difficulty
- Moderate install
- Requirements
- Legitimate Steam or GOG PC copy of Star Wars Episode I: Racer, 32-bit OpenXR runtime: VDXR or SteamVR 2.17+
- Game version tested
- Unknown
- Last verified
- Never
- Source
- GitHub
- GitHub repo
- GameOrDie007/Star-Wars-Episode-I-Racer-PCVR
- Known latest version
- v1.5
Player reviews
Player opinion, separate from the quality label above. That label is our reading of what a method does; these are other people's experience of actually running it.
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