PCVR Central
Tom Clancy's Splinter Cell Chaos Theory® cover art

SCCT Versus VR v0.7

for Tom Clancy's Splinter Cell Chaos Theory® · by damian3k · released 27 Oct 2026

Dedicated VR modPCVRExperimentalActive

A mod added to the existing PC game to enable VR. A dedicated VR mod built for this one game. These are normally the best experiences, because controls, menus and comfort were designed for VR rather than injected.

Get it from GitHub

Free

Open mod page

Downloads happen on the creator's own page. PCVR Central never rehosts files.

Setup walkthroughs

Community research

A public build provides native stereo, head tracking and motion-controller aiming for mercenary play; creator tested online matches on Quest 3. Looking behind causes culling glitches, and spy first-person remains experimental.

Evidence checked: Current v0.7 release, creator README/controller guide, tested Quest 3/VD/RTX 3090 multiplayer notes, and known culling/first-person limitations reviewed; no open issues returned.

Known limitations

  • Requires the specific Enhanced SCCT Versus v3.6/Reloaded 3.0a baseline.
  • Looking behind can reveal missing geometry/black areas because the game culls from its original camera.
  • Spy first-person is experimental; primary spy mode remains third-person.
  • 32-bit Windows game with advanced proxy/runtime setup.

Full details

VR implementation
VR Mod
Platforms
PCVR
Framework
Dedicated VR mod
Price
Free
Motion controls
Partial motion controls
Controller details
Source-recorded controller/input details (creator README): SCCT Versus VR An OpenXR VR mod for Splinter Cell: Chaos Theory — Versus (multiplayer), built on top of Enhanced SCCT Versus 3.6 and SCCT Versus Reloaded 3.0a .; Tested on Enhanced SCCT Versus v3.6 (includes SCCT Versus Reloaded 3.0a) — install that version first.; Status (v0.7) Working (tested on Meta Quest 3 through Virtual Desktop, RTX 3090, online matches): Stereo rendering with 6DoF head tracking, recenter that waits for real tracking.
6DOF aim
Yes
Roomscale
No
Left-handed
Unknown
Perspective
First & third-person
VR runtime
OpenXR
Headsets tested
Meta Quest 3 via Virtual Desktop (creator test, RTX 3090, online matches)
Storefronts tested
None reported yet
Install difficulty
Advanced install
Requirements
Splinter Cell: Chaos Theory Versus multiplayer installation, Enhanced SCCT Versus v3.6 including SCCT Versus Reloaded 3.0a, installed first, Windows 10/11 x86 build; copy proxy and OpenXR loader per USER_GUIDE.md, Two tracked controllers; use full controls.txt; online sessions supported without other players installing VR mod
Game version tested
Unknown
Last verified
Never
Source
GitHub
Known latest version
v0.7

Player reviews

Player opinion, separate from the quality label above. That label is our reading of what a method does; these are other people's experience of actually running it.

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