PCVR Central
Space Engineers cover art

Cheezecake's SE VR

for Space Engineers · by Cheezecake

Dedicated VR modPCVRExperimental

A mod added to the existing PC game to enable VR. A dedicated VR mod built for this one game. These are normally the best experiences, because controls, menus and comfort were designed for VR rather than injected.

Get it from GitHub

Free: Free early-access project; installed through Pulsar PluginHub.

Open mod page

Downloads happen on the creator's own page. PCVR Central never rehosts files.

Full details

VR implementation
VR Mod
Platforms
PCVR
Framework
Dedicated VR mod
Price
Free, Free early-access project; installed through Pulsar PluginHub.
Motion controls
Full motion controls
Controller details
Tracked hands aim tools and guns, press cockpit/panel controls, reload magazines, grab objects and climb. Cockpit stick and throttle controls are supported.
6DOF aim
Yes
Roomscale
Yes
Left-handed
Unknown
Perspective
First-person
VR runtime
OpenXR
Headsets tested
Meta Quest 3 through wired Meta Link (creator-tested on RTX 3060)
Storefronts tested
Steam
Install difficulty
Moderate install
Requirements
Space Engineers 1 for Windows, launched through Pulsar's Legacy launcher (Legacy.exe); this is not for Space Engineers 2., PC VR headset with an active OpenXR runtime that supports Direct3D 11; connect the headset before launching the game., Enable Cheezecake's SE VR in Pulsar PluginHub; Pulsar downloads and compiles the plugin., Linux requires Pulsar Interim, WiVRn, system OpenXR loader, OpenAL and the project's Linux setup script; this path is early.
Game version tested
Unknown
Last verified
Never
Source
GitHub

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