
Dragonwilds-VR UEVR profile / controller mapping
for RuneScape: Dragonwilds · by KevinStillman
A reusable framework or injector that adds VR support to one or more games. A community profile for UEVR, the universal injector for Unreal Engine games. You install UEVR once, then load this profile to play this game in VR.
Get it from GitHub
Free: Public free download/source project; no paid tier stated.
Downloads happen on the creator's own page. PCVR Central never rehosts files.
Installing a UEVR profile
Every community UEVR profile installs the same way. If you have used one, you have used them all.
- Install UEVR itself from uevr.io. It is free, and it is a separate program from the profile: the profile is just settings.
- Download the profile from the creator's page linked above. It is a
.zip. - Start the game, then open the UEVR frontend and select the game's process from the list.
- Import the profile with the frontend's import option. UEVR keeps
per-game settings in
%APPDATA%\UnrealVRMod\<game executable name>. - Inject. Once you are in VR, press
Insert(orL3+R3on a controller) to open the in-game menu and adjust anything that looks wrong.
If a profile misbehaves, delete that game's folder under
%APPDATA%\UnrealVRMod\ and import it again from scratch.
Video walkthrough of the same steps:
Setup walkthroughs
Community research
A playable, game-specific UEVR profile maps the complete native gamepad action set, but it depends on a nightly injector for a proprietary engine fork and retains third-person gamepad play.
Evidence checked: Creator README and current profile repository reviewed; the README documents required nightly, Quest Link setup and action coverage. Repository issues/PR activity checked.
Known limitations
- Requires a UEVR nightly due to the game’s proprietary “Dominion” UE5 fork; UEVR stable 1.05 has hook failures.
- This is gamepad emulation in VR, not physical weapon/hand interaction.
- No tagged release; profile is installed/managed from the repo and requires UEVR injection.
Full details
- VR implementation
- VR Framework / Injector
- Platforms
- PCVR
- Framework
- UEVR profile
- Price
- Free, Public free download/source project; no paid tier stated.
- Motion controls
- Gamepad only
- Controller details
- UEVR maps tracked VR controllers to a virtual Xbox controller. Thumbsticks and gamepad buttons perform the game’s native movement, camera, combat, dodge, inventory, map and build-mode actions; the mod does not provide gesture-based swinging or physical hand interactions. Head tracking and stereo are supplied by UEVR. Separate community profile may attach a weapon mesh to a hand, but this repository does not.
- 6DOF aim
- No
- Roomscale
- No
- Left-handed
- Unknown
- Perspective
- Third-person
- VR runtime
- OpenXR
- Headsets tested
- Meta Quest via Link/Air Link (creator setup)
- Storefronts tested
- Steam
- Install difficulty
- Advanced install
- Requirements
- RuneScape: Dragonwilds PC/Steam, UEVR nightly build; stable 1.05 does not support this proprietary UE5 fork reliably, Meta/Oculus PC app and Quest Link/Air Link; inject at the game menu and use the included per-game profile
- Game version tested
- Unknown
- Last verified
- Never
- Source
- GitHub
- Download / install
- Open creator download / install page
- GitHub repo
- KevinStillman/Dragonwilds-VR
- Known latest version
- repository profile (updated 2026-09-22; no tagged release)
Player reviews
Player opinion, separate from the quality label above. That label is our reading of what a method does; these are other people's experience of actually running it.
Spotted a problem, or played this yourself?
Freshness depends on reports from people who actually ran it.
