
jbusfield's UEVR profile
for RoboCop: Rogue City · by jbusfield · released 5 Aug 2025
A reusable framework or injector that adds VR support to one or more games. A community profile for UEVR, the universal injector for Unreal Engine games. You install UEVR once, then load this profile to play this game in VR.
Notes from jbusfield
FIRST PERSON PROFILE V1.03 LATEST FEATURES: - Fixed issues with subtitles not showing - Added more physical gestures With "Full Physical Gestures + Buttons" or "Full Physical Gestures Only" enabled: - Punch - gun hand punch - Heal - non-gun hand to mouth and long grip - Switch weapons - gun hand straight down to your side and grip - Reload - non-gun hand near your gun hand and grip - Scan - non-gun hand to the side of your head and grip - Bullet time - non-gun hand to the side of your head and trigger - Night vision - non-gun hand in front of your eyes and grip - Flash Bang - non-gun hand in front of your eyes and trigger - Grab Gun, Grab Chair, Open Door, etc - gun hand grip while pointing at the item - Throw gripped item - gun hand punch while gripping item Requirements and instructions: - Download the latest UEVR NIGHTLY (min. 1096). - Delete contents of '%appdata%\UnrealVRMod\RoboCop-Win64-Shipping' if it exists - Download and import the first person profile RoboCop-Win64-Shipping.zip - For best results inject after shader loading at the main menu screen Features include: - Full 1st person 6DOF Motion controls - Optional visible hands - Optional physical gestures modes - Working scopes on scoped weapons. Scopes can be zoomed and brightness adjusted - Adjust zoom with right stick forward/backward while scope is close to your eye - Adjust brightness with left dpad pressed and right stick forward/backward while scope is close to your eye - Option to attach the UI to head movement or lock it to the direction the gun is pointing - Check out the "RoboCop Config" tab in UEVR for all available options
Get it from the official site
Free
Downloads happen on the creator's own page. PCVR Central never rehosts files.
Installing a UEVR profile
Every community UEVR profile installs the same way. If you have used one, you have used them all.
- Install UEVR itself from uevr.io. It is free, and it is a separate program from the profile: the profile is just settings.
- Download the profile from the creator's page linked above. It is a
.zip. - Start the game, then open the UEVR frontend and select the game's process from the list.
- Import the profile with the frontend's import option. UEVR keeps
per-game settings in
%APPDATA%\UnrealVRMod\<game executable name>. - Inject. Once you are in VR, press
Insert(orL3+R3on a controller) to open the in-game menu and adjust anything that looks wrong.
If a profile misbehaves, delete that game's folder under
%APPDATA%\UnrealVRMod\ and import it again from scratch.
Video walkthrough of the same steps:
Full details
- VR implementation
- VR Framework / Injector
- Platforms
- PCVR
- Framework
- UEVR profile
- Price
- Free
- Motion controls
- Unknown
- 6DOF aim
- Yes
- Roomscale
- Unknown
- Left-handed
- Unknown
- Perspective
- Unknown
- VR runtime
- OpenXR & OpenVR
- Headsets tested
- None reported yet
- Storefronts tested
- None reported yet
- Install difficulty
- Easy install
- Requirements
- UEVR (praydog's Unreal Engine VR injector), SteamVR or another OpenXR runtime
- Game version tested
- Unknown
- Last verified
- Never
- Source
- the official site
Player reviews
Player opinion, separate from the quality label above. That label is our reading of what a method does; these are other people's experience of actually running it.
Spotted a problem, or played this yourself?
Freshness depends on reports from people who actually ran it.
