A reusable framework or injector that adds VR support to one or more games. A community profile for UEVR, the universal injector for Unreal Engine games. You install UEVR once, then load this profile to play this game in VR.
Notes from markmon
Crosshair Mod - Download and unzip "Remnant2_CrosshairMod.zip" - Place the "Remnant2" folder into your "Remnant II" folder Note: Contains the fix for sprinting in 3rd person. 1st Person Mod + Crosshair Mod + 3rd Person Toggle - WIP [1st Person Mod] - All cameras including DLC - 1st Person enabled by default - Includes 3rd Person Toggle (HOME) - Auto toggle Head when switching POV - Toggle Head On/Off (DEL) [Crosshair Mod] - Simple dot when not aiming, crosshair more visible when aiming - Enabled by default toggle On/Off with "End" key - Includes UE4SS (Setup ready to go) Key-Binds: HOME = Toggle 3rd/1st person DEL = Toggle Head On/Off END = Toggle Crosshair On/Off CTRL = Enable UEVR mouse (if needed for menus) Mod Install Instructions: - Download and unzip "Remnant2_FP+CrosshairMod.zip" - Drop the "Remnant2" folder into your main "Remnant2" folder Note: This is still a W.I.P and has some bugs that are being worked on: - There is currently no Head or Motion Controller Aiming. - When switching from 1st to 3rd (and visa versa) you need to initiate the camera by pressing melee/crouch/aim/sprint etc. - You will still need to toggle your characters head for Cut-Scenes. Remnant 2 | 6DOF UEVR Profile | 1st Person Mod + [Optional]Crosshair Mod This is still a W.I.P Note: Smooth Turning may not work, .. tested and working with: - Vive Cosmos (and Elite) - Index - Quest - Smooth turning doesn't seem to work when I tested using Pico 4 Ultra. All details can be found here: https://github.com/CYB3R-JUNKI3/Remnant-2-VR
Get it from the official site
Free
Downloads happen on the creator's own page. PCVR Central never rehosts files.
Installing a UEVR profile
Every community UEVR profile installs the same way. If you have used one, you have used them all.
- Install UEVR itself from uevr.io. It is free, and it is a separate program from the profile: the profile is just settings.
- Download the profile from the creator's page linked above. It is a
.zip. - Start the game, then open the UEVR frontend and select the game's process from the list.
- Import the profile with the frontend's import option. UEVR keeps
per-game settings in
%APPDATA%\UnrealVRMod\<game executable name>. - Inject. Once you are in VR, press
Insert(orL3+R3on a controller) to open the in-game menu and adjust anything that looks wrong.
If a profile misbehaves, delete that game's folder under
%APPDATA%\UnrealVRMod\ and import it again from scratch.
Video walkthrough of the same steps:
Full details
- VR implementation
- VR Framework / Injector
- Platforms
- PCVR
- Framework
- UEVR profile
- Price
- Free
- Motion controls
- Unknown
- 6DOF aim
- No
- Roomscale
- Unknown
- Left-handed
- Unknown
- Perspective
- Unknown
- VR runtime
- OpenXR & OpenVR
- Headsets tested
- None reported yet
- Storefronts tested
- None reported yet
- Install difficulty
- Easy install
- Requirements
- UEVR (praydog's Unreal Engine VR injector), SteamVR or another OpenXR runtime
- Game version tested
- Unknown
- Last verified
- Never
- Source
- the official site
Player reviews
Player opinion, separate from the quality label above. That label is our reading of what a method does; these are other people's experience of actually running it.
Spotted a problem, or played this yourself?
Freshness depends on reports from people who actually ran it.

