
KingEJ's UEVR profile
for Reign of Guilds · by KingEJ · released 25 Nov 2025
A reusable framework or injector that adds VR support to one or more games. A community profile for UEVR, the universal injector for Unreal Engine games. You install UEVR once, then load this profile to play this game in VR.
Notes from KingEJ
WIP 3DOF that adds controller support. LB= hold to use 2nd Set buttons DPAD_UP=Slot2 DPAD_DOWN=Slot4 DPAD_LEFT=Slot1 DPAD_RIGHT=Slot3 START=Inventory I BACK=Pause Esc L3= Sprint change in game settings to Z R3=Inspect F RT=Attack Lmouse RB=SelfFocus H A=Jump Space B=SplitItem Lctrl X=Use E Y=Switch Wep Q LT= Rmouse 2nd Set buttons (hold LB) DPAD_UP=Inspect Wep R DPAD_DOWN=Guild Window G DPAD_LEFT=Receipt Window N DPAD_RIGHT=Spell Window B START=Stats Window P BACK=ChangeVeiw V L3=Trade Window T R3=Show Cursor K RT=Slot14 change in game settings to Num4 RB=Token Window L A=Map M B=Pouch U X=Equipment O Y=Quest J LSTICK_UP=Slot6 LSTICK_DOWN=Slot8 LSTICK_LEFT=Slot5 LSTICK_RIGHT=Slot7 RSTICK_UP=Slot0 RSTICK_DOWN=Slot11 change in game settings to Num1 RSTICK_LEFT=Slot9 RSTICK_RIGHT=Slot12 change in game settings to Num2 LT=Slot13 change in game settings to Num3
Get it from the official site
Free
Downloads happen on the creator's own page. PCVR Central never rehosts files.
Installing a UEVR profile
Every community UEVR profile installs the same way. If you have used one, you have used them all.
- Install UEVR itself from uevr.io. It is free, and it is a separate program from the profile: the profile is just settings.
- Download the profile from the creator's page linked above. It is a
.zip. - Start the game, then open the UEVR frontend and select the game's process from the list.
- Import the profile with the frontend's import option. UEVR keeps
per-game settings in
%APPDATA%\UnrealVRMod\<game executable name>. - Inject. Once you are in VR, press
Insert(orL3+R3on a controller) to open the in-game menu and adjust anything that looks wrong.
If a profile misbehaves, delete that game's folder under
%APPDATA%\UnrealVRMod\ and import it again from scratch.
Video walkthrough of the same steps:
Full details
- VR implementation
- VR Framework / Injector
- Platforms
- PCVR
- Framework
- UEVR profile
- Price
- Free
- Motion controls
- Unknown
- 6DOF aim
- No
- Roomscale
- Unknown
- Left-handed
- Unknown
- Perspective
- Unknown
- VR runtime
- OpenXR & OpenVR
- Headsets tested
- None reported yet
- Storefronts tested
- None reported yet
- Install difficulty
- Easy install
- Requirements
- UEVR (praydog's Unreal Engine VR injector), SteamVR or another OpenXR runtime
- Game version tested
- Unknown
- Last verified
- Never
- Source
- the official site
Player reviews
Player opinion, separate from the quality label above. That label is our reading of what a method does; these are other people's experience of actually running it.
Spotted a problem, or played this yourself?
Freshness depends on reports from people who actually ran it.
