PCVR Central
Planet Coaster (2016) cover art

Planet Coaster VR

for Planet Coaster (2016) · by cfibery · released 15 Sept 2026

Dedicated VR modPCVRPlayableActive

A mod added to the existing PC game to enable VR. A dedicated VR mod built for this one game. These are normally the best experiences, because controls, menus and comfort were designed for VR rather than injected.

Get it from GitHub

Free

Open mod page

Downloads happen on the creator's own page. PCVR Central never rehosts files.

Setup walkthroughs

Community research

An installable PCVR conversion is available; its intentional 3DoF limitation and exact creator validation are clear.

Evidence checked: Creator README, release and technical notes checked; no independent player report or open GitHub issues located.

Known limitations

  • Head translation, leaning and roomscale movement are unsupported by design.
  • Fog on some rides can follow view; changing park may leave the headset flat until F10 is pressed.
  • Only Quest 2 through Quest Link was validated; Steam storefront stated as validation target, other headsets/runtime routes untested.

Full details

VR implementation
VR Mod
Platforms
PCVR
Framework
Dedicated VR mod
Price
Free
Motion controls
None
Controller details
Source-recorded controller/input details (creator README): That is the stable, comfortable mode.; Press Insert to open the VR menu — the only thing worth using there is Recenter headset .; Troubleshooting Log: %APPDATA%\planetcoaster2vr\pc2vr log.txt (comfort settings live beside it, in vr settings.txt ) Building Needs Visual Studio 2022/2026 with the C++ workload, plus CMake.
6DOF aim
No
Roomscale
No
Left-handed
Unknown
Perspective
First-person
VR runtime
OpenXR
Headsets tested
Meta Quest 2 via Quest Link (creator-reported validation)
Storefronts tested
Steam
Install difficulty
Moderate install
Requirements
Original Planet Coaster (2016) Steam version, Meta Quest Link, Copy release dxgi.dll beside PlanetCoaster.exe, Copy Windows system dxgi.dll to same folder as dxgi_original.dll, Press F10 after loading a park; F10 again after changing parks
Game version tested
Unknown
Last verified
Never
Source
GitHub
Known latest version
1.0.0

Player reviews

Player opinion, separate from the quality label above. That label is our reading of what a method does; these are other people's experience of actually running it.

Spotted a problem, or played this yourself?

Freshness depends on reports from people who actually ran it.