
Project Honeydew (PCVR)
for Pikmin (GameCube) · by Project Honeydew · released 15 Oct 2026
An unofficial engine or source port that runs the original game data in VR. Standalone builds install on the headset rather than running through SteamVR.
Get it from the official site
Free
Downloads happen on the creator's own page. PCVR Central never rehosts files.
Setup walkthroughs
Setup notes
Windows PCVR v0.3.0
Project Honeydew is a PC port of the GameCube original built on Open Nectar. The creator reports a Windows PCVR release, a playable full story, tracked-hand Pikmin interactions, roomscale, and online co-op. Tested headsets include HTC Vive and Quest 3 through Link.
Game files and other builds
The launcher requires your own Pikmin (GameCube, USA, Revision 1) disc image. The project does not include game files and reads the image without changing or copying it. The separate standalone Quest 3/3S build is experimental and is not covered by this PCVR listing.
PCVR Central has not tested this project on hardware.
Full details
- VR implementation
- VR Engine Port
- Platforms
- PCVR
- Price
- Free
- Motion controls
- Full motion controls
- 6DOF aim
- Yes
- Roomscale
- Yes
- Left-handed
- Unknown
- Perspective
- First-person
- VR runtime
- OpenVR
- Headsets tested
- HTC Vive, Quest 3
- Storefronts tested
- None reported yet
- Install difficulty
- Moderate install
- Requirements
- Windows 10/11 64-bit PC and SteamVR., Your own Pikmin (GameCube, USA, Revision 1) disc image in ISO, GCM, CISO, or NKit format., No game files are included. The project reads but does not alter or copy the disc image.
- Game version tested
- Unknown
- Last verified
- Never
- Source
- the official site
- Known latest version
- v0.3.0
Player reviews
Player opinion, separate from the quality label above. That label is our reading of what a method does; these are other people's experience of actually running it.
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