
Insanity Engine VR
for Outlast · by TdiamondOf · released 16 Oct 2026
A mod added to the existing PC game to enable VR. A dedicated VR mod built for this one game. These are normally the best experiences, because controls, menus and comfort were designed for VR rather than injected.
Get it from GitHub
Free: Free public mod; no paid tier stated.
Downloads happen on the creator's own page. PCVR Central never rehosts files.
Setup walkthroughs
Community research
The beta contains a real 6DoF conversion with tracked camcorder interaction, but creator marks it early and warns of bugs; experimental.
Evidence checked: Creator README and compiled v0.2.0-beta release package reviewed; source identifies input and beta status.
Known limitations
- Creator labels v0.2.0 an early beta and warns to expect bugs.
- Full-campaign completion and broad hardware tests not established.
Full details
- VR implementation
- VR Mod
- Platforms
- PCVR
- Framework
- Dedicated VR mod
- Price
- Free, Free public mod; no paid tier stated.
- Motion controls
- Full motion controls
- Controller details
- 6DoF head and roomscale body movement with motion controllers. Hold and aim the camcorder; night vision appears on its own small screen or the game’s full-screen camcorder view. It is an early beta, and complete campaign stability is not established.
- 6DOF aim
- Yes
- Roomscale
- Yes
- Left-handed
- Unknown
- Perspective
- First-person
- VR runtime
- OpenXR
- Headsets tested
- None reported yet
- Storefronts tested
- Steam
- Install difficulty
- Advanced install
- Requirements
- Windows PC Outlast (2013), Compatible OpenXR headset/runtime and motion controllers, Download compiled v0.2.0-beta package; early beta, back up saves and consult current log/troubleshooting notes
- Game version tested
- Unknown
- Last verified
- Never
- Source
- GitHub
- Download / install
- Open creator download / install page
- GitHub repo
- TdiamondOf/InsanityEngineVR
- Known latest version
- v0.2.0-beta
Player reviews
Player opinion, separate from the quality label above. That label is our reading of what a method does; these are other people's experience of actually running it.
Spotted a problem, or played this yourself?
Freshness depends on reports from people who actually ran it.
