PCVR Central
Outer Wilds cover art

SuperDepth3D (ReShade)

for Outer Wilds · by BlueSkyDefender · released 8 Jul 2016

Depth3DPCVRPlayableActive

A reusable framework or injector that adds VR support to one or more games. A ReShade shader that builds a 3D image from the game's depth buffer. It adds a sense of depth on a headset, but it is not a real VR conversion.

Stereoscopic 3D, not 6DOF VR. This adds depth to a flat image. It does not give you head tracking or room-scale movement the way a real VR conversion does.

Get it from GitHub

Free

Open mod page

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Community research

SuperDepth3D provides depth-buffer stereoscopic 3D; playable as a 3D headset conversion but far below NomaiVR's native-like interaction.

Evidence checked: Framework/project research

Setup notes

SuperDepth3D generates stereoscopic output from the game's depth buffer via ReShade. It is not head-tracked 6DOF VR. Whether Outer Wilds' depth buffer is accessible, and what the recommended viewer setup is, must be confirmed before publishing.

Full details

VR implementation
VR Framework / Injector
Platforms
PCVR
Framework
Depth3D
Price
Free
Motion controls
None
6DOF aim
Unknown
Roomscale
Unknown
Left-handed
Unknown
Perspective
First-person
VR runtime
OpenXR
Headsets tested
None reported yet
Storefronts tested
None reported yet
Install difficulty
Advanced install
Requirements
ReShade, OpenXR, GPU supporting DX11+, .NET Framework 4.0
Game version tested
Unknown
Last verified
Never
Source
GitHub

Player reviews

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