
Pande4360's UEVR profile
for The Elder Scrolls IV: Oblivion Remastered · by Pande4360 · released 3 May 2025
A reusable framework or injector that adds VR support to one or more games. A community profile for UEVR, the universal injector for Unreal Engine games. You install UEVR once, then load this profile to play this game in VR.
Notes from Pande4360
In cooperation with Praydog, DJ, Jbusfield, Markmon, Teddybear082 Changes 1.10c: c: Haptic feedback on melee hit c: Reticle fix on menu load c: Quickmenu starts at neutral pos and activated with Y c: No more weapon sheath on menu exit b: player retains rotation after menu - Menus more coherent behavior - update reticle on Menu (it should disappear) - jump fix when quickwheel - UI follows view LuaUI Checkbox now working. Install Easy Injector: https://uevrdeluxe.org/ Install Manual: - Get uevr 1061 - Delete old profiles(use "open global dir" button in uevr) - Import new profile (Win64 for steam, wingdk for gamepass) - Drop ESP files(not updated) into The Elder Scrolls IV- Oblivion Remastered\Content\OblivionRemastered\Content\Dev\ObvData\Data - Update the Plugins.txt inside the same folder with the new file names, This needs to be repeated if the game updates - Inject at menu or loaded game. On first load collision is being reset, you might float, wait until it automatically unstucks you (10s), if you still have issues press "reset scripts" in lua menu Features: - Hands(needs gloves or robe to be worn) - Config UI Menu (Lua UI) - 2 handed Bows, - Fully collision based combat - Holster System - Some improved VR control layout
Get it from the official site
Free
Downloads happen on the creator's own page. PCVR Central never rehosts files.
Installing a UEVR profile
Every community UEVR profile installs the same way. If you have used one, you have used them all.
- Install UEVR itself from uevr.io. It is free, and it is a separate program from the profile: the profile is just settings.
- Download the profile from the creator's page linked above. It is a
.zip. - Start the game, then open the UEVR frontend and select the game's process from the list.
- Import the profile with the frontend's import option. UEVR keeps
per-game settings in
%APPDATA%\UnrealVRMod\<game executable name>. - Inject. Once you are in VR, press
Insert(orL3+R3on a controller) to open the in-game menu and adjust anything that looks wrong.
If a profile misbehaves, delete that game's folder under
%APPDATA%\UnrealVRMod\ and import it again from scratch.
Video walkthrough of the same steps:
Setup notes
Separate profiles for Steam/Win64 and Game Pass/WinGDK.
Full details
- VR implementation
- VR Framework / Injector
- Platforms
- PCVR
- Framework
- UEVR profile
- Price
- Free
- Motion controls
- Unknown
- 6DOF aim
- Yes
- Roomscale
- Unknown
- Left-handed
- Unknown
- Perspective
- Unknown
- VR runtime
- OpenXR & OpenVR
- Headsets tested
- None reported yet
- Storefronts tested
- Steam, Xbox app
- Install difficulty
- Easy install
- Requirements
- UEVR (praydog's Unreal Engine VR injector), SteamVR or another OpenXR runtime
- Game version tested
- Unknown
- Last verified
- Never
- Source
- the official site
- Known latest version
- 1.19
Player reviews
Player opinion, separate from the quality label above. That label is our reading of what a method does; these are other people's experience of actually running it.
Spotted a problem, or played this yourself?
Freshness depends on reports from people who actually ran it.
