PCVR Central
Nivalis Nights cover art

Nivalis VR v0.4.3

for Nivalis Nights · by stillsignal · released 7 Oct 2026

Dedicated VR modPCVRExperimentalActive

A mod added to the existing PC game to enable VR. A dedicated VR mod built for this one game. These are normally the best experiences, because controls, menus and comfort were designed for VR rather than injected.

Get it from GitHub

Free: Public free release/source; no paid tier stated.

Open mod page

Downloads happen on the creator's own page. PCVR Central never rehosts files.

Setup walkthroughs

Community research

A released beta adds proper stereo and head tracking with readable UI, but it depends on keyboard/mouse and has only one PC/SteamVR test; experimental.

Evidence checked: Creator README and v0.4.3 release checked; latest release was a small update and only one PC test is documented.

Known limitations

  • Early beta; only one RTX 5090/SteamVR PC test; headset model not specified.
  • No motion controller support; keyboard/mouse required.
  • No complete playthrough/player compatibility reports found.

Full details

VR implementation
VR Mod
Platforms
PCVR
Framework
Dedicated VR mod
Price
Free, Public free release/source; no paid tier stated.
Motion controls
None
Controller details
Full 6DoF head tracking supports looking/leaning; keyboard and mouse remain gameplay input. Menus/HUD/dialogue sit on a fixed large panel with mouse pointer; Insert opens mod settings and recenter/resolution/panel adjustments.
6DOF aim
No
Roomscale
No
Left-handed
Unknown
Perspective
First-person
VR runtime
OpenVR
Headsets tested
SteamVR (creator test; headset model not named)
Storefronts tested
Steam
Install difficulty
Easy install
Requirements
Nivalis Nights PC; BepInEx mod install from current v0.4.3 release, PCVR headset with SteamVR; early beta tested only on one PC (RTX 5090) with SteamVR, Use keyboard/mouse; no motion controllers supported
Game version tested
Unknown
Last verified
Never
Source
GitHub
Known latest version
v0.4.3

Player reviews

Player opinion, separate from the quality label above. That label is our reading of what a method does; these are other people's experience of actually running it.

Spotted a problem, or played this yourself?

Freshness depends on reports from people who actually ran it.