PCVR Central
MONSTER HUNTER RISE cover art

REFramework VR (Monster Hunter Rise)

for MONSTER HUNTER RISE · by praydog · released 29 Aug 2019

REFrameworkPCVRPlayableActive

A reusable framework or injector that adds VR support to one or more games. Runs through REFramework, the modding framework for Capcom's RE Engine. You drop the framework into the game folder and switch its VR mode on.

Get it from GitHub

Free

Open mod page

Downloads happen on the creator's own page. PCVR Central never rehosts files.

Community research

REFramework provides generic 6DOF and the game has long-running VR use, but official docs do not list motion controls for Rise.

Evidence checked: Official framework + community/issue research

Full details

VR implementation
VR Framework / Injector
Platforms
PCVR
Framework
REFramework
Price
Free
Motion controls
Gamepad only
6DOF aim
Unknown
Roomscale
Unknown
Left-handed
Unknown
Perspective
Unknown
VR runtime
OpenXR & OpenVR
Headsets tested
None reported yet
Storefronts tested
None reported yet
Install difficulty
Easy install
Requirements
REFramework, SteamVR or an OpenXR runtime
Game version tested
Unknown
Last verified
Never
Source
GitHub

Player reviews

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