PCVR Central
Mirror’s Edge Catalyst cover art

Mirror’s Edge Catalyst VR v0.5

for Mirror’s Edge Catalyst · by sqofer · released 20 Oct 2026

Dedicated VR modPCVRExperimentalActive

A mod added to the existing PC game to enable VR. A dedicated VR mod built for this one game. These are normally the best experiences, because controls, menus and comfort were designed for VR rather than injected.

Get it from GitHub

Free: Public free release/source; no paid tier stated.

Open mod page

Downloads happen on the creator's own page. PCVR Central never rehosts files.

Setup walkthroughs

Community research

The current v0.5 release provides a concrete game-specific OpenXR implementation with native stereo/head tracking, but remains gamepad-controlled with flat menus and sparse device validation; experimental.

Evidence checked: Creator README and v0.5 release (2026-10-20) reviewed; no headset model/test matrix or issues list returned.

Known limitations

  • Release v0.5 is recent; no named headset model or game-version/storefront matrix verified.
  • The source repo does not contain prebuilt binaries; creator says to obtain a trusted build from maintainer or build the installer.
  • No current issue reports were listed, but independent full-playthrough evidence is not established.

Full details

VR implementation
VR Mod
Platforms
PCVR
Framework
Dedicated VR mod
Price
Free, Public free release/source; no paid tier stated.
Motion controls
Gamepad only
Controller details
Native per-eye Frostbite views and head orientation tracking; standard keyboard/mouse/gamepad input. No motion-controller binding, translation tracking or roomscale is described. Menus remain a flat screen with mouse cursor; gameplay VR starts once the level is ready.
6DOF aim
No
Roomscale
No
Left-handed
Unknown
Perspective
First-person
VR runtime
OpenXR
Headsets tested
None reported yet
Storefronts tested
None reported yet
Install difficulty
Moderate install
Requirements
Windows x64 MirrorsEdgeCatalyst.exe and current v0.5 installer, OpenXR runtime/headset; build or obtain trusted setup binary, install to game folder and configure per-eye resolution, Keyboard, mouse or gamepad gameplay; VR toggled after level load with F9; F8 recenters
Game version tested
Unknown
Last verified
Never
Source
GitHub
Known latest version
0.5

Player reviews

Player opinion, separate from the quality label above. That label is our reading of what a method does; these are other people's experience of actually running it.

Spotted a problem, or played this yourself?

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