PCVR Central
METAL GEAR SOLID — FAN REMAKE cover art

METAL GEAR SOLID FAN REMAKE VR v0.1.1 test build

for METAL GEAR SOLID — FAN REMAKE · by King-EJ · released 19 Oct 2026

Dedicated VR modPCVRExperimentalActive

A mod added to the existing PC game to enable VR. A dedicated VR mod built for this one game. These are normally the best experiences, because controls, menus and comfort were designed for VR rather than injected.

Get it from GitHub

Free

Open mod page

Downloads happen on the creator's own page. PCVR Central never rehosts files.

Setup walkthroughs

Community research

The public test build adds OpenXR stereo/head tracking, selectable camera modes and a tracked weapon pose, with a Quest 3 VDXR test. It remains an early test build and uses gamepad-mapped controls outside first-person weapon handling.

Evidence checked: Current creator README, v0.1.1 release, Quest 3 VDXR test statement, control map and known build limits reviewed; no open issues returned.

Known limitations

  • Early test build; exact underlying fan-remake game version is not specified.
  • VR controllers emulate an Xbox controller for the game’s inputs; motion controls are partial.
  • First-person weapons/cutscenes have unverified behavior beyond the creator’s stated test setup.

Full details

VR implementation
VR Mod
Platforms
PCVR
Framework
Dedicated VR mod
Price
Free
Motion controls
Partial motion controls
Controller details
Source-recorded controller/input details (creator README): The left stick walks where you look, the right stick snap turns.; Third person: Follow = you float behind him (the right stick turns you around him), or GameCamera = you sit at the game's own camera.; Switch first / third person: hold the RIGHT GRIP and CLICK the RIGHT STICK.
6DOF aim
Yes
Roomscale
No
Left-handed
Unknown
Perspective
First & third-person
VR runtime
OpenXR
Headsets tested
Meta Quest 3 via Virtual Desktop VDXR (creator test)
Storefronts tested
None reported yet
Install difficulty
Moderate install
Requirements
Windows x64 Unity 2022.3 fan-remake game build; exact game version/storefront not documented, BepInEx 5 files from v0.1.1 release copied into game folder, Start OpenXR runtime before game; game controls are mapped to VR controllers as Xbox-style input
Game version tested
Unknown
Last verified
Never
Source
GitHub
Known latest version
v0.1.1 test build

Player reviews

Player opinion, separate from the quality label above. That label is our reading of what a method does; these are other people's experience of actually running it.

Spotted a problem, or played this yourself?

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