
Pande4360's UEVR profile
for Incursion Red River · by Pande4360 · released 14 Feb 2026
A reusable framework or injector that adds VR support to one or more games. A community profile for UEVR, the universal injector for Unreal Engine games. You install UEVR once, then load this profile to play this game in VR.
Notes from Pande4360
6DOF profile V1.01 for Test build prior to 1.3 changelog: 1.01 fixed Bunker Map not working Features: - Hands - Recoil - Most stuff should be playable Buttons: A: sprint B: Firemode RStick Up: jump RStick Down: Crouch DPAD: Key1-4, Weapons and GPS or use holsters Y: Use/Interact, you need to hold RGrip to aim the interaction RightStick: works like mouse Left Hand Trigger at Magazin: Reload or Mag Check hold both Left Grip(first) + LeftTrigger: to go into ADS mode for less recoil Holsters: Right Shoulder: Primary Right Hip: Secondary Left Shoulder: 2nd Primary Right Chest: Tablet Issues: - With all the hands stuff there´s a slight memory leak due to UE5.6, you should probably be fine at 32 gb ram to run at least 2-3 long missions, but check back your ram after every mission. - When Holding RGrip for interaction aiming, the attachements will glitch out, but go back to normal once release rGrip
Get it from the official site
Free
Downloads happen on the creator's own page. PCVR Central never rehosts files.
Installing a UEVR profile
Every community UEVR profile installs the same way. If you have used one, you have used them all.
- Install UEVR itself from uevr.io. It is free, and it is a separate program from the profile: the profile is just settings.
- Download the profile from the creator's page linked above. It is a
.zip. - Start the game, then open the UEVR frontend and select the game's process from the list.
- Import the profile with the frontend's import option. UEVR keeps
per-game settings in
%APPDATA%\UnrealVRMod\<game executable name>. - Inject. Once you are in VR, press
Insert(orL3+R3on a controller) to open the in-game menu and adjust anything that looks wrong.
If a profile misbehaves, delete that game's folder under
%APPDATA%\UnrealVRMod\ and import it again from scratch.
Video walkthrough of the same steps:
Full details
- VR implementation
- VR Framework / Injector
- Platforms
- PCVR
- Framework
- UEVR profile
- Price
- Free
- Motion controls
- Unknown
- 6DOF aim
- Yes
- Roomscale
- Unknown
- Left-handed
- Unknown
- Perspective
- Unknown
- VR runtime
- OpenXR & OpenVR
- Headsets tested
- None reported yet
- Storefronts tested
- None reported yet
- Install difficulty
- Easy install
- Requirements
- UEVR (praydog's Unreal Engine VR injector), SteamVR or another OpenXR runtime
- Game version tested
- Test build prior to 1.3
- Last verified
- Never
- Source
- the official site
- Known latest version
- 1.15
Player reviews
Player opinion, separate from the quality label above. That label is our reading of what a method does; these are other people's experience of actually running it.
Spotted a problem, or played this yourself?
Freshness depends on reports from people who actually ran it.
