PCVR Central
Halo: Campaign Evolved cover art

NitsuJack UEVR profile

for Halo: Campaign Evolved · by NitsuJack · released 30 Aug 2026

UEVR profilePCVRPlayableActive

A reusable framework or injector that adds VR support to one or more games. A community profile for UEVR, the universal injector for Unreal Engine games. You install UEVR once, then load this profile to play this game in VR.

Notes from NitsuJack

6DOF Profile more details: https://github.com/MOTYSHIZ/HaloCampaignEvolved_UEVR/releases

Get it from the official site

Free: Public free release/source; no paid tier stated.

Open mod page

Downloads happen on the creator's own page. PCVR Central never rehosts files.

Installing a UEVR profile

Every community UEVR profile installs the same way. If you have used one, you have used them all.

  1. Install UEVR itself from uevr.io. It is free, and it is a separate program from the profile: the profile is just settings.
  2. Download the profile from the creator's page linked above. It is a .zip.
  3. Start the game, then open the UEVR frontend and select the game's process from the list.
  4. Import the profile with the frontend's import option. UEVR keeps per-game settings in %APPDATA%\UnrealVRMod\<game executable name>.
  5. Inject. Once you are in VR, press Insert (or L3+R3 on a controller) to open the in-game menu and adjust anything that looks wrong.

If a profile misbehaves, delete that game's folder under %APPDATA%\UnrealVRMod\ and import it again from scratch.

Video walkthrough of the same steps:

Setup walkthroughs

Full details

VR implementation
VR Framework / Injector
Platforms
PCVR
Framework
UEVR profile
Price
Free, Public free release/source; no paid tier stated.
Motion controls
Unknown
Controller details
Two separate profiles: NitsuJack 6DoF profile and Jean-Francois “Luke Ross”-style seated Xbox/gamepad head-aiming profile. The latter has HMD and right-stick reticle, no head bob; cutscenes are doubled and playable by closing one eye. Preserve both profile IDs/authors and exact external tags.
6DOF aim
Yes
Roomscale
No
Left-handed
Unknown
Perspective
First-person
VR runtime
OpenXR
Headsets tested
None reported yet
Storefronts tested
Steam
Install difficulty
Moderate install
Requirements
Halo: Campaign Evolved PC and UEVR nightly; SteamVR in OpenXR mode, Turn off Windows HDR before launch; standard Xbox controller recommended for head-aiming profile, One profile uses motion/6DoF controls; alternate profile is seated Xbox controller with HMD/right-stick reticle aim
Game version tested
Unknown
Last verified
Never
Known latest version
profile v2.1 (community profiles, 2026-08-30)

Player reviews

Player opinion, separate from the quality label above. That label is our reading of what a method does; these are other people's experience of actually running it.

Spotted a problem, or played this yourself?

Freshness depends on reports from people who actually ran it.