PCVR Central
Grand Theft Auto IV cover art

GTA4VR

for Grand Theft Auto IV · by bordplate · released 10 Oct 2026

Dedicated VR modPCVRPlayableActive

A mod added to the existing PC game to enable VR. A dedicated VR mod built for this one game. These are normally the best experiences, because controls, menus and comfort were designed for VR rather than injected.

Get it from GitHub

Free

Open mod page

Downloads happen on the creator's own page. PCVR Central never rehosts files.

Setup walkthroughs

Setup notes

Experimental build and prerequisites

GTA4VR v0.3.1 supports Grand Theft Auto IV: Complete Edition build 1.2.0.59 on Windows using the project's DXVK/Vulkan path. Set SteamVR as the active OpenXR runtime. Only Vive Pro with Vive Wands at 90 Hz is listed as developer-tested.

Gameplay and limitations

The mod adds stereo, 6DoF head tracking, tracked arms/hands, physical weapon handling and reloads. The maintainer has not verified a complete mission-by-mission campaign playthrough. Minigames are unsupported, some pickups can fail, and dense scenes may not sustain headset refresh rate. This entry is experimental, not a claim of full-game compatibility.

Full details

VR implementation
VR Mod
Platforms
PCVR
Framework
Dedicated VR mod
Price
Free
Motion controls
Full motion controls
6DOF aim
Yes
Roomscale
Unknown
Left-handed
Unknown
Perspective
First & third-person
VR runtime
OpenXR
Headsets tested
Vive Pro
Storefronts tested
None reported yet
Install difficulty
Advanced install
Requirements
Grand Theft Auto IV: Complete Edition PC build 1.2.0.59, Windows and the project DXVK/Vulkan path, SteamVR active as the OpenXR runtime, Vive Pro and Vive Wands are the developer-tested hardware
Game version tested
Unknown
Last verified
Never
Source
GitHub
GitHub repo
bordplate/GTA4VR
Known latest version
0.3.1

Player reviews

Player opinion, separate from the quality label above. That label is our reading of what a method does; these are other people's experience of actually running it.

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