
Alex_アレックス's UEVR profile
for Formula Legends · by Alex_アレックス · released 17 Sept 2025
A reusable framework or injector that adds VR support to one or more games. A community profile for UEVR, the universal injector for Unreal Engine games. You install UEVR once, then load this profile to play this game in VR.
Notes from Alex_アレックス
Recommend to decouple the pitch of the camera as it's always by default slightly facing down. In the components of the Acknowledged you'll find a helmet mesh. Just turn the legacy visibility off in the menu otherwise you have the helmet overlapping. Just move the camera down and back for preference with each car. You can turn off depth of field in the cvars, depending on taste, for first person turned it off, but for the wide far camera view still looks quite nice. Changing the world scale to miniature also really suits for that camera angle. The UI all looks fine, again recommend toggling the auto adjust UI so it's flat to the horizon at the same step as decoupled pitch. Looks good if you set the UI to cylinder from quad as gives it a nice curve to it when driving. The culling circle in the center of the camera for bridges etc. for flatscreen is a little bit annoying so would be good to have an option to disable that before someone finds it in the components to disable it.
Get it from the official site
Free
Downloads happen on the creator's own page. PCVR Central never rehosts files.
Installing a UEVR profile
Every community UEVR profile installs the same way. If you have used one, you have used them all.
- Install UEVR itself from uevr.io. It is free, and it is a separate program from the profile: the profile is just settings.
- Download the profile from the creator's page linked above. It is a
.zip. - Start the game, then open the UEVR frontend and select the game's process from the list.
- Import the profile with the frontend's import option. UEVR keeps
per-game settings in
%APPDATA%\UnrealVRMod\<game executable name>. - Inject. Once you are in VR, press
Insert(orL3+R3on a controller) to open the in-game menu and adjust anything that looks wrong.
If a profile misbehaves, delete that game's folder under
%APPDATA%\UnrealVRMod\ and import it again from scratch.
Video walkthrough of the same steps:
Full details
- VR implementation
- VR Framework / Injector
- Platforms
- PCVR
- Framework
- UEVR profile
- Price
- Free
- Motion controls
- Unknown
- 6DOF aim
- Unknown
- Roomscale
- Unknown
- Left-handed
- Unknown
- Perspective
- Unknown
- VR runtime
- OpenXR & OpenVR
- Headsets tested
- None reported yet
- Storefronts tested
- None reported yet
- Install difficulty
- Easy install
- Requirements
- UEVR (praydog's Unreal Engine VR injector), SteamVR or another OpenXR runtime
- Game version tested
- Unknown
- Last verified
- Never
- Source
- the official site
Player reviews
Player opinion, separate from the quality label above. That label is our reading of what a method does; these are other people's experience of actually running it.
Spotted a problem, or played this yourself?
Freshness depends on reports from people who actually ran it.
