PCVR Central
Enshrouded cover art

EnshroudedVR v1.2.0

for Enshrouded · by ivannikoffm · released 24 Oct 2026

Dedicated VR modPCVRPlayableActive

A mod added to the existing PC game to enable VR. A dedicated VR mod built for this one game. These are normally the best experiences, because controls, menus and comfort were designed for VR rather than injected.

Get it from GitHub

Free: Free open-source MIT mod; requires the game.

Open mod page

Downloads happen on the creator's own page. PCVR Central never rehosts files.

Setup walkthroughs

Community research

The mod provides true per-eye stereo, full headset FOV, a head-tracked third-person camera, HUD and menus, and creator-tested Quest 3/Pico Neo 3 setups. It retains flat-game controls and has no multiplayer validation.

Evidence checked: Creator README’s tested hardware matrix, requirements, controls, known limitations, v1.2.0 release and current issue activity reviewed.

Known limitations

  • Third-person camera; keyboard/mouse or gamepad controls only, no motion controllers.
  • Single-player tested; multiplayer sessions have not been tested.
  • Quest 2/Pro/3S and other runtimes are listed as expected or untested, not confirmed.
  • Version-specific game check may stop the mod on an unknown game build.

Full details

VR implementation
VR Mod
Platforms
PCVR
Framework
Dedicated VR mod
Price
Free, Free open-source MIT mod; requires the game.
Motion controls
Gamepad only
Controller details
Source-recorded controller/input details (creator README): You play with keyboard and mouse , much like a UEVR "flat to VR" mod, with a natively rendered image instead of a 3D screen in front of you.; Head tracking turns the view around your character.; The mouse still steers the game camera as usual.
6DOF aim
No
Roomscale
No
Left-handed
Unknown
Perspective
Third-person
VR runtime
OpenXR
Headsets tested
Meta Quest 3 via Meta Horizon Link/Air Link (creator-tested), Pico Neo 3 via Virtual Desktop VDXR (creator-tested)
Storefronts tested
Steam
Install difficulty
Moderate install
Requirements
Windows PC version of Enshrouded, Keyboard/mouse or gamepad; no tracked motion-controller interaction, Active OpenXR runtime; latest v1.2.0 release handles per-eye DLSS/DLAA history, For multiplayer, compatibility is not yet tested
Game version tested
Unknown
Last verified
Never
Source
GitHub
Known latest version
v1.2.0

Player reviews

Player opinion, separate from the quality label above. That label is our reading of what a method does; these are other people's experience of actually running it.

Spotted a problem, or played this yourself?

Freshness depends on reports from people who actually ran it.