
DyingLight2VR v0.2.0 DX12
Supporter catalog alerts. About support
for Dying Light 2 Stay Human · by farmerarmor · released 3 Oct 2026
A mod added to the existing PC game to enable VR. A dedicated VR mod built for this one game. These are normally the best experiences, because controls, menus and comfort were designed for VR rather than injected.
Get it from GitHub
Free: Public free release/source; no paid tier stated.
Downloads happen on the creator's own page. PCVR Central never rehosts files.
Setup walkthroughs
Community research
The current v0.2.0 package has same-frame OpenXR stereo and creator headset testing, but no tracked hands and a strict game-binary baseline; experimental.
Evidence checked: Creator README, v0.2.0 release notes and release asset list reviewed; README documents DX12, baseline hashes and Quest Link test.
Known limitations
- Exact supported executable hashes/baseline are checked by installer; game updates may break compatibility.
- Early v0.2.0 DX12 checkpoint; motion controllers are not implemented.
- Headset test named is Quest Link/Oculus OpenXR, not a broad multi-runtime matrix.
Full details
- VR implementation
- VR Mod
- Platforms
- PCVR
- Framework
- Dedicated VR mod
- Price
- Free, Public free release/source; no paid tier stated.
- Motion controls
- Gamepad only
- Controller details
- Head orientation/position drives the camera; native stereo renders both eyes in the same simulation frame. Mouse/keyboard and ordinary gamepad remain controls; no motion controls. F6 recenters, F7 toggles VR, F9 toggles flashlight. Inventory, map and submenus appear on a fixed panel.
- 6DOF aim
- Yes
- Roomscale
- No
- Left-handed
- Unknown
- Perspective
- First-person
- VR runtime
- OpenXR
- Headsets tested
- Quest Link/Oculus OpenXR (creator headset test)
- Storefronts tested
- Steam
- Install difficulty
- Advanced install
- Requirements
- Windows x64 Steam Dying Light 2, exact executable baseline from baseline.json, DirectX 12 selected, Microsoft Visual C++ 2015–2022 x64 runtime and OpenXR runtime, Download v0.2.0 DX12 package; run Install VR.cmd then Launch VR.cmd; mouse/keyboard or standard gamepad
- Game version tested
- Unknown
- Last verified
- Never
- Source
- GitHub
- Download / install
- Open creator download / install page
- GitHub repo
- farmerarmor/DyingLight2VR
- Known latest version
- v0.2.0 DX12
Player reviews
Player opinion, separate from the quality label above. That label is our reading of what a method does; these are other people's experience of actually running it.
Spotted a problem, or played this yourself?
Freshness depends on reports from people who actually ran it.
