PCVR Central
Dishonored cover art

Dishonored VR

for Dishonored · by GingasVRFO · released 30 Aug 2026

Dedicated VR modPCVRExperimentalActive

A mod added to the existing PC game to enable VR. A dedicated VR mod built for this one game. These are normally the best experiences, because controls, menus and comfort were designed for VR rather than injected.

Get it from GitHub

Free: Free public mod; no paid tier stated.

Open mod page

Downloads happen on the creator's own page. PCVR Central never rehosts files.

Setup walkthroughs

Community research

The alpha implements stereo, 6DoF and tracked interactions, but a current issue reports missing headset Y-axis movement and wider build coverage is unclear; experimental.

Evidence checked: Creator README, alpha release and open issue #5 reviewed; hardware/runtime claims are creator-listed rather than independent.

Known limitations

  • Alpha; issue #5 reports headset vertical/Y movement failure.
  • Storefront/build compatibility beyond the documented PC version is not confirmed; Epic/Definitive edition support is an open question.
  • No broad campaign completion report found.

Full details

VR implementation
VR Mod
Platforms
PCVR
Framework
Dedicated VR mod
Price
Free, Free public mod; no paid tier stated.
Motion controls
Full motion controls
Controller details
Motion controllers aim and trigger the hand-targeted Blink ability; full stereo/head tracking and roomscale leaning/peeking are described. Current open issue #5 says headset Y-axis movement is not working. Menus/gameplay actions use the VR bindings documented in the repository.
6DOF aim
Yes
Roomscale
Yes
Left-handed
Unknown
Perspective
First-person
VR runtime
OpenXR & OpenVR
Headsets tested
HTC Vive/Index over SteamVR; Quest through Virtual Desktop/OpenXR (creator-listed)
Storefronts tested
Steam, Epic Games Store
Install difficulty
Advanced install
Requirements
Windows PC Dishonored (2012), Vive/Index with SteamVR or Quest via Virtual Desktop/OpenXR, per creator, Extract DishonoredVR-alpha package into game directory and follow README; alpha build
Game version tested
Unknown
Last verified
Never
Source
GitHub
Known latest version
alpha

Player reviews

Player opinion, separate from the quality label above. That label is our reading of what a method does; these are other people's experience of actually running it.

Spotted a problem, or played this yourself?

Freshness depends on reports from people who actually ran it.