PCVR Central
Dead Island 2 cover art

Angelus' UEVR profile

for Dead Island 2 · by Angelus · released 24 Feb 2024

UEVR profilePCVRExcellent

A reusable framework or injector that adds VR support to one or more games. A community profile for UEVR, the universal injector for Unreal Engine games. You install UEVR once, then load this profile to play this game in VR.

Notes from Angelus

- 3DOF profile. - Additional CVARS to remove the moire pattern. They also resize the menus and HUD. Note: FSR must be switched off in your Settings. 6DOF profile for right hand. Note: For it to work properly: - Launch the game - Inject at main menu - Switch to Synced Sequential rendering method - Start your game and load into the world - Switch back to Native Stereo 6DOF Profile. - Virtual gunstock (two handed handling) added to ranged guns, including handguns. Hold left grip to activate it. Releasing it resets weapon position. One handed shooting should work as normal. - Left shoulder button set to left trigger. Press left trigger one time to evade and hold it to throw melee weapons. - Swing to attack exclusively with melee weapons. (Swing triggers right trigger button, not proper melee collision) Dead Island 2 UEVR Plugin v0.7 (Beta) Released More info: https://github.com/vinionsinho/DeadIsland2VR Key Features: - Full 6DOF motion controls (decoupled head/hands) - Physical melee system implemented - VR Charged Attacks via gesture mechanics - Smart Cutscene handling (prevents camera drift) - Head-mounted flashlight & dynamic rendering fix ⚠️ CRITICAL REQUIREMENT: Disable HDR in game settings. Failing to do so will cause a black screen artifact on your right hand/view. Important Gameplay Notes: - Interacting with NPCs: To talk to characters, especially ones far away, you must physically point your hand at them. - Unsupported Weapons: Thrusting weapons (Knives, Spears, Forks, etc.) do not work well with the current physics system. I do not plan to fix this, so please stick to bludgeoning or slashing weapons. - DLC Weapons: Attachments for DLC weapons have not been configured yet. Injection Troubleshooting: - It might not work on the first try: If the injection fails or nothing happens, don't panic. This is a known quirk. - Give it time: After clicking "Inject", wait a few seconds (10–15s) to see if the VR mode initializes. It's not always instant. - Try aga

Get it from the official site

Free

Open mod page

Downloads happen on the creator's own page. PCVR Central never rehosts files.

Installing a UEVR profile

Every community UEVR profile installs the same way. If you have used one, you have used them all.

  1. Install UEVR itself from uevr.io. It is free, and it is a separate program from the profile: the profile is just settings.
  2. Download the profile from the creator's page linked above. It is a .zip.
  3. Start the game, then open the UEVR frontend and select the game's process from the list.
  4. Import the profile with the frontend's import option. UEVR keeps per-game settings in %APPDATA%\UnrealVRMod\<game executable name>.
  5. Inject. Once you are in VR, press Insert (or L3+R3 on a controller) to open the in-game menu and adjust anything that looks wrong.

If a profile misbehaves, delete that game's folder under %APPDATA%\UnrealVRMod\ and import it again from scratch.

Video walkthrough of the same steps:

Full details

VR implementation
VR Framework / Injector
Platforms
PCVR
Framework
UEVR profile
Price
Free
Motion controls
Full motion controls
6DOF aim
Yes
Roomscale
Unknown
Left-handed
Unknown
Perspective
Unknown
VR runtime
OpenXR & OpenVR
Headsets tested
None reported yet
Storefronts tested
None reported yet
Install difficulty
Easy install
Requirements
UEVR (praydog's Unreal Engine VR injector), SteamVR or another OpenXR runtime
Game version tested
Unknown
Last verified
Never

Player reviews

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