
DS2VR
for Dark Souls II: Scholar of the First Sin · by DS2VR · released 5 Oct 2026
A mod added to the existing PC game to enable VR. A dedicated VR mod built for this one game. These are normally the best experiences, because controls, menus and comfort were designed for VR rather than injected.
Get it from Nexus Mods
Free
Downloads happen on the creator's own page. PCVR Central never rehosts files.
Setup walkthroughs
Setup notes
Game build and installation
The current Nexus release is DS2VR v1.0.6. It supports the Windows 64-bit Steam edition of Dark Souls II: Scholar of the First Sin only. It does not support the original release, console versions or unsupported executable revisions. Install the supplied dinput8.dll next to DarkSoulsII.exe and play offline.
VR input and limits
The mod adds stereo, 6DoF head tracking, tracked hands/weapons and physical combat. The game still determines stamina, damage, timing and whether attacks connect. Optional DLSS/FSR and Neural Rendering are project features; their performance is not guaranteed across GPUs. The RTX 4090/Quest 3 report is one submitter's setup, not a benchmark. PCVR Central has not hardware-tested the mod.
Full details
- VR implementation
- VR Mod
- Platforms
- PCVR
- Framework
- Dedicated VR mod
- Price
- Free
- Motion controls
- Full motion controls
- 6DOF aim
- Yes
- Roomscale
- Yes
- Left-handed
- Unknown
- Perspective
- First-person
- VR runtime
- Unknown
- Headsets tested
- None reported yet
- Storefronts tested
- None reported yet
- Install difficulty
- Advanced install
- Requirements
- Steam Windows 64-bit version of Dark Souls II: Scholar of the First Sin only, Exact supported game executable revision required; unsupported revisions do not work, PCVR headset and two tracked motion controllers, Play offline; install dinput8.dll beside DarkSoulsII.exe
- Game version tested
- Unknown
- Last verified
- Never
- Source
- Nexus Mods
- Known latest version
- 1.0.6
Player reviews
Player opinion, separate from the quality label above. That label is our reading of what a method does; these are other people's experience of actually running it.
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