PCVR Central
Cyberpunk 2077 cover art

Cyberpunk 2077 VR — RA01 Edition

for Cyberpunk 2077 · by rarends100 · released 18 Oct 2026

Dedicated VR modPCVRExperimentalUpdate detected

A mod added to the existing PC game to enable VR. A dedicated VR mod built for this one game. These are normally the best experiences, because controls, menus and comfort were designed for VR rather than injected.

Get it from GitHub

Free: Nexus page describes a free conversion. Creator EULA prohibits redistribution, derivative works and selling; link to the original Nexus download rather than rehosting.

Open mod page

Downloads happen on the creator's own page. PCVR Central never rehosts files.

Setup walkthroughs

Community research

A public Nexus 1.0 package documents real stereo, tracked controls, body IK and extensive physical gameplay; creator comments report broad mission testing. The accessible release targets game build 2.31, with support for the newer 2.5 build still being developed.

Evidence checked: Creator README, current Nexus page/file listing and author posts through Oct 23 reviewed; direct page identifies supported build 2.31 while 2.5 support was still being updated.

Known limitations

  • Current public Nexus file is v1.0 for game build 2.31; author posts indicate 2.5 support work but no new 2.5 release was confirmed.
  • No exact headset/GPU test configuration is listed in the repo README.
  • Creator EULA prohibits rehosting, derivative works and selling; PCVR Central should link to Nexus only.

Full details

VR implementation
VR Mod
Platforms
PCVR
Framework
Dedicated VR mod
Price
Free, Nexus page describes a free conversion. Creator EULA prohibits redistribution, derivative works and selling; link to the original Nexus download rather than rehosting.
Motion controls
Full motion controls
Controller details
Source-recorded controller/input details (creator README): Cyberpunk 2077 VR RA01 Edition (source) A free VR conversion for Cyberpunk 2077 (game build 2.31): stereo OpenXR rendering, 6DoF motion controls, full body IK and physical interactions (aiming, reloading, throwing, melee, driving, climbing, swimming).; An xinput9 1 0.dll from another mod is never touched openxr loader.dll (prebuilt) The official Khronos OpenXR loader, unmodified (Apache 2.0) Build (Windows 10/11 x64) 1.; They never touch the game or your real Settings and Logs folders.
6DOF aim
Yes
Roomscale
Unknown
Left-handed
Unknown
Perspective
First-person
VR runtime
OpenXR
Headsets tested
None reported yet
Storefronts tested
None reported yet
Install difficulty
Moderate install
Requirements
Cyberpunk 2077 PC game build 2.31; the published 1.0 file does not yet document released 2.5 support, Windows 10/11 x64, active SteamVR/OpenXR runtime and PCVR headset/controllers, Download RA01 Edition from its Nexus Mods page and launch with RA01.Launcher.exe; launcher checks the runtime and injects for the session, Player does not need .NET; .NET 8/VS requirements apply only to building from source
Game version tested
Unknown
Last verified
Never
Source
GitHub
Known latest version
Nexus 1.0 (Cyberpunk build 2.31)

Player reviews

Player opinion, separate from the quality label above. That label is our reading of what a method does; these are other people's experience of actually running it.

Spotted a problem, or played this yourself?

Freshness depends on reports from people who actually ran it.