
Keyser-Soze's UEVR profile
for Cronos: The New Dawn · by Keyser-Soze · released 17 Jan 2026
A reusable framework or injector that adds VR support to one or more games. A community profile for UEVR, the universal injector for Unreal Engine games. You install UEVR once, then load this profile to play this game in VR.
Notes from Keyser-Soze
CRONOS 1ST PERSON PROFILE -(BETA) PLEASE NOTE THIS IS STILL IN AN EARLY STATE, THERE MAY BE ISSUES -Includes elliotttate's Cutscene Detector Whats new: - Aiming/Shooting is now much more improved and accurate - thanks@Headset-vr for the feedback - Camera is in a slightly better position What to expect: - Plays as close to a native 1st person shooter as it would allow w gamepad, while keeping the character body/arms visible - Cutscenes and transitions work near perfect, camera defaults to normal view then back to 1st person - Main menu background will appear doubled, this is normal! Known Issues: - Camera is actually slightly to the right of the character head. It's so close you can't really tell when moving/rotating, but when sprinting backwards/sideways it can be seen. Make sure to readjust/recalibrate your position at times to keep it as accurate as possible.
Get it from the official site
Free
Downloads happen on the creator's own page. PCVR Central never rehosts files.
Installing a UEVR profile
Every community UEVR profile installs the same way. If you have used one, you have used them all.
- Install UEVR itself from uevr.io. It is free, and it is a separate program from the profile: the profile is just settings.
- Download the profile from the creator's page linked above. It is a
.zip. - Start the game, then open the UEVR frontend and select the game's process from the list.
- Import the profile with the frontend's import option. UEVR keeps
per-game settings in
%APPDATA%\UnrealVRMod\<game executable name>. - Inject. Once you are in VR, press
Insert(orL3+R3on a controller) to open the in-game menu and adjust anything that looks wrong.
If a profile misbehaves, delete that game's folder under
%APPDATA%\UnrealVRMod\ and import it again from scratch.
Video walkthrough of the same steps:
Full details
- VR implementation
- VR Framework / Injector
- Platforms
- PCVR
- Framework
- UEVR profile
- Price
- Free
- Motion controls
- Unknown
- 6DOF aim
- No
- Roomscale
- Unknown
- Left-handed
- Unknown
- Perspective
- Unknown
- VR runtime
- OpenXR & OpenVR
- Headsets tested
- None reported yet
- Storefronts tested
- None reported yet
- Install difficulty
- Easy install
- Requirements
- UEVR (praydog's Unreal Engine VR injector), SteamVR or another OpenXR runtime
- Game version tested
- Unknown
- Last verified
- Never
- Source
- the official site
Player reviews
Player opinion, separate from the quality label above. That label is our reading of what a method does; these are other people's experience of actually running it.
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