PCVR Central
Clair Obscur: Expedition 33 cover art

GingasVR's UEVR profile

for Clair Obscur: Expedition 33 · by GingasVR · released 30 Apr 2025

UEVR profilePCVRExcellent

A reusable framework or injector that adds VR support to one or more games. A community profile for UEVR, the universal injector for Unreal Engine games. You install UEVR once, then load this profile to play this game in VR.

Notes from GingasVR

You have to be on the latest nightly build of UEVR. - Switches to First person in world exploration, and back to third person in battles. - Manual switch by @Wyermsu Auto LUA Script is by @hookman - First person mesh removal profile by @GingasVR , has body slightly funky. Only works on your main character, don't switch characters. - I attached the camera to Head based movement so your body turns with you IRL - Removed Dpad shifting, thumbrest was annoying. To use dpad, use head gesture with left hand - Dpad Left to switch back to Third Person in Exploration mode Two profiles are available: 1) Performance profile, no lumen. Performs a bit better, but looks funky because there's no lumen, cvars by @markmon 2) Quality profile, with lumen. Looks better but needs very high PC to support. cvars by @Miha | Overinflated ego Optimized Tweaks Stutters + Improvement mod: https://www.nexusmods.com/clairobscurexpedition33/mods/4 Features: - Configuration in UEVR menu on the scriptsUI tab. Needs UEVR 1061 or newer. - Configurable for first person or 3rd person. Default 3rd person. - Configurable lumen enabled or disabled (default enabled) - Configurable fog enabled or disabled (default disabled) - Configurable left dpad to toggle 1st and 3rd person in a pinch - Configurable right dpad to toggle lumen on and off so you can both compare and see the perf difference. Also, in some scenes, it's more performance hungry than others. properly fixed up the first person mesh and hiding character. First person is automatic. It will detect and switch back to 3rd person as needed. But, it is a work in progress. Fixed conversation detection, fight detection, cinematic detection, and grapple detection (possibly fixes other interactions). Broken: you can only be in 1st person on the character you are using when you load the game. Switching to another party member disables this. Still looking into fixing that. Note: you must not set the tone mapper gamma slider at all as this will preven

Get it from the official site

Free

Open mod page

Downloads happen on the creator's own page. PCVR Central never rehosts files.

Installing a UEVR profile

Every community UEVR profile installs the same way. If you have used one, you have used them all.

  1. Install UEVR itself from uevr.io. It is free, and it is a separate program from the profile: the profile is just settings.
  2. Download the profile from the creator's page linked above. It is a .zip.
  3. Start the game, then open the UEVR frontend and select the game's process from the list.
  4. Import the profile with the frontend's import option. UEVR keeps per-game settings in %APPDATA%\UnrealVRMod\<game executable name>.
  5. Inject. Once you are in VR, press Insert (or L3+R3 on a controller) to open the in-game menu and adjust anything that looks wrong.

If a profile misbehaves, delete that game's folder under %APPDATA%\UnrealVRMod\ and import it again from scratch.

Video walkthrough of the same steps:

Full details

VR implementation
VR Framework / Injector
Platforms
PCVR
Framework
UEVR profile
Price
Free
Motion controls
Gamepad only
6DOF aim
Unknown
Roomscale
Unknown
Left-handed
Unknown
Perspective
Unknown
VR runtime
OpenXR & OpenVR
Headsets tested
None reported yet
Storefronts tested
None reported yet
Install difficulty
Easy install
Requirements
UEVR (praydog's Unreal Engine VR injector), SteamVR or another OpenXR runtime
Game version tested
Unknown
Last verified
Never

Player reviews

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