
AnvilEngine2VR
for Assassin's Creed Mirage · by mutars · released 29 Oct 2025
A mod added to the existing PC game to enable VR. A dedicated VR mod built for this one game. These are normally the best experiences, because controls, menus and comfort were designed for VR rather than injected.
Get it from GitHub
Free
Downloads happen on the creator's own page. PCVR Central never rehosts files.
Setup notes
Download the archive that matches Mirage and your preferred runtime from the latest GitHub release. Extract it into the folder containing the game executable; the default DXGI hook requires dxgi.dll in the game root.
The author recommends windowed mode with VSync, the frame cap, HDR, and depth of field disabled. Dialogues appear in stereo inside a letterboxed view. Water and some effects may disappear when looking in the opposite direction from the player character.
Full details
- VR implementation
- VR Mod
- Platforms
- PCVR
- Framework
- Dedicated VR mod
- Price
- Free
- Motion controls
- Gamepad only
- 6DOF aim
- No
- Roomscale
- Unknown
- Left-handed
- Unknown
- Perspective
- Third-person
- VR runtime
- OpenXR & OpenVR
- Headsets tested
- None reported yet
- Storefronts tested
- None reported yet
- Install difficulty
- Easy install
- Requirements
- A VR headset compatible with OpenXR or OpenVR, SteamVR or another compatible VR runtime, One of the supported Assassin's Creed games, A VR headset compatible with OpenXR, SteamVR or other OpenXR-compatible runtime
- Game version tested
- Unknown
- Last verified
- Never
- Source
- GitHub
- GitHub repo
- mutars/anvilengine2vr
- Known latest version
- v2.0.0.Public
Player reviews
Player opinion, separate from the quality label above. That label is our reading of what a method does; these are other people's experience of actually running it.
Spotted a problem, or played this yourself?
Freshness depends on reports from people who actually ran it.
