PCVR Central

Firewatch VR Mod Guide: Play the Full Game with Two Forks VR

Learn how to play Firewatch in VR with Two Forks VR, including full motion controls, room-scale tracking, comfort settings, supported versions, and setup.

Game Guides4 min readLast updated

Catalog: Firewatch · Two Forks VR

Firewatch can be played through in VR with the community-made Two Forks VR mod. The project supports the full game, motion controls, room-scale tracking, and multiple comfort options.

Because Firewatch is slower and more exploration-focused than many flatscreen-to-VR conversions, it can also be a great introduction to VR modding.

What is Two Forks VR?

Two Forks VR is an open-source Firewatch VR mod created by Raicuparta.

The official project describes:

  • Full-game VR play.
  • Full motion-controller support.
  • Room-scale tracking.
  • Comfort options.
  • PCVR headset compatibility.

The mod is available through the creator's itch.io distribution and GitHub project.

Supported Firewatch version

The project's documentation currently identifies Firewatch version 1.1.2 as the compatible game version.

It lists that version as available through Steam, GOG, and Xbox PC/Game Pass.

Version requirements are important because older Unity VR mods can be sensitive to game changes.

What you need

You need:

  • A compatible PC version of Firewatch.
  • A PCVR-ready PC.
  • An OpenVR-compatible headset/runtime.
  • Two Forks VR.

The project explicitly notes that it does not run as a standalone Quest app.

Quest users need to connect the headset to the PC.

Step 1: Install Firewatch and run it normally

Launch the game in flatscreen mode first.

Confirm it reaches the menu and starts a new or existing game.

Step 2: Install Two Forks VR

The official project recommends downloading through itch.io.

You can also use the itch.io app, which has the advantage of easier updates.

Run RaiManager.exe and follow the installer.

That is preferable to manually reconstructing the mod from old files.

Step 3: Start your PCVR connection

Quest users can connect through Link, Air Link, Virtual Desktop, ALVR, or another OpenVR-compatible route listed by the project.

Then launch Firewatch through the mod setup.

Motion controls

Two Forks VR supports full motion controls.

Firewatch is built around exploring, picking things up, using a radio, reading objects, and navigating the environment, so tracked interaction fits the game naturally.

Room scale

The mod supports room-scale tracking.

Remember that artificial locomotion and physical movement can interact in confusing ways if your play space is small.

Use recentering and comfort options rather than constantly moving your real-world boundary.

The project's own documentation disables several effects by default because they either look wrong in VR or cost significant performance, including:

  • SSAO.
  • Light shafts.
  • Bloom.

The author also recommends lower headset refresh settings in the roughly 72-90 Hz range rather than trying to brute-force very high refresh rates.

Two Forks VR also ships with an OpenVR FSR option that can be configured for additional performance.

Why Firewatch is a good VR-mod showcase

Firewatch is a great example of how VR can transform a familiar flatscreen game without requiring combat.

The appeal is:

  • Environmental scale.
  • Presence inside the Wyoming wilderness.
  • Physical interaction.
  • Character-driven exploration.

It gives PCVR Central a useful guide for people who want immersive VR mods but do not necessarily want shooters.

Common problems

Mod installer cannot find Firewatch

Confirm the game is installed through a supported storefront and version.

Quest headset launches to a black screen

Make sure your PCVR/OpenVR route is working before launching the mod.

Performance is worse than expected

Keep the project's disabled effects off initially and use the recommended refresh range.

Player position drifts

Two Forks VR has included options intended to work around body-position drift. Check the current settings and release notes.

Uninstalling

The project says to run the installer again and use its uninstall option.

That is safer than manually guessing which files belong to the mod.

Official sources

FAQ

Is Firewatch fully playable in VR?

The Two Forks VR project describes the full game as playable in VR.

Does it have motion controls?

Yes.

Does it work on Quest 3 standalone?

No. It is a PCVR mod. Quest 3 can be used as the connected PCVR headset.

Does it support room scale?

Yes.

Is Two Forks VR free?

The project is open source and distributed through the creator's official pages.