将mod添加到现有的PC游戏中以启用VR。 专门为这一款游戏打造的VR mod。这些通常是最好的体验,因为控件、菜单和舒适度是为VR 设计的,而不是注入的。
从{来源}获取
自由的: Mod is distributed as a free GitHub release; requires the game.
下载发生在创建者自己的页面上。 PCVR Central 永远不会重新托管文件。
设置演练
社区研究
A downloadable build and concrete VR interactions are documented and tested on Quest 3, but the mod is new, single-player only, and has vehicle/first-launch caveats.
已检查证据: Creator README, release asset/version, install instructions, and compatibility notes reviewed; no independent report for this exact mod surfaced.
已知的限制
- Single-player only; VR controllers drive local player 1.
- Creator notes first start takes longer and may need force d3d11 if the headset remains black.
- Vehicle flight controls and gyro steering are new and may need tuning.
- No game version or storefront build was explicitly documented.
详细信息
- VR实施
- VR模组
- 平台
- 电脑VR
- 框架
- 专用VR mod
- 价格
- 自由的, Mod is distributed as a free GitHub release; requires the game.
- 运动控制
- 全运动控制
- 控制器详情
- Source-recorded controller/input details (creator README): Settings: BepInEx\config\wobblylife.vr.cfg (created on the first run, changes apply live), or the VR settings menu in the headset (Y + left stick click, hold 1.7 s).; Play single player (the VR controllers drive local player 1).; NEW IN 0.1.8 The weather drone (and other vehicles whose camera sits on a part of the vehicle) now count as flying: normal right stick and gyro flying work in them.
- 6DOF目标
- 是的
- 房间规模
- 是的
- 左撇子
- 未知
- 看法
- 第一人称和第三人称
- VR运行时
- OpenXR
- 耳机经过测试
- Meta Quest 3 via Virtual Desktop VDXR (creator test, single-player)
- 经测试的店面
- Steam
- 安装难度
- {困难}安装
- 要求
- Windows PC version of Wobbly Life, BepInEx 5.4.23 packaged with mod; copy release contents next to Wobbly Life.exe, Start an OpenXR runtime such as SteamVR, Quest Link, or Virtual Desktop before launching, Single-player only; VR controllers control local player 1
- 游戏版本已测试
- 未知
- 最后验证
- 绝不
- 来源
- GitHub
- 下载/安装
- 打开创作者下载/安装页面
- GitHub 仓库
- King-EJ/Wobbly-Life-VR
- 已知最新版本
- 0.1.8
玩家评论
玩家意见,与上面的质量标签分开。这个标签是我们对方法功能的解读;这些是其他人实际运行它的经验。
发现问题,还是自己玩过?
新鲜度取决于实际运行者的报告。
