将mod添加到现有的PC游戏中以启用VR。 专门为这一款游戏打造的VR mod。这些通常是最好的体验,因为控件、菜单和舒适度是为VR 设计的,而不是注入的。
从{来源}获取
自由的: Free GitHub release; requires Steam game.
下载发生在创建者自己的页面上。 PCVR Central 永远不会重新托管文件。
设置演练
社区研究
The current release provides native per-eye stereo, full headset resolution, head tracking, adjustable HUD, virtual-screen menus, and optional RTX foveated rendering. It is a third-person gamepad experience, not tracked-controller VR.
已检查证据: Creator README, supported runtime/game build check, controls and v0.9.11 release reviewed; no open GitHub issues returned.
已知的限制
- Gamepad-only; no motion-controller support or roomscale locomotion.
- SteamVR must be the active OpenXR runtime.
- High CPU/GPU load because each eye is rendered natively; foveated rendering requires NVIDIA RTX.
- No specific headset model listed in the tested configuration.
详细信息
- VR实施
- VR模组
- 平台
- 电脑VR
- 框架
- 专用VR mod
- 价格
- 自由的, Free GitHub release; requires Steam game.
- 运动控制
- 仅游戏手柄
- 控制器详情
- Source-recorded controller/input details (creator README): You play in third person with a gamepad as usual; the game is rendered in true per eye stereo on your SteamVR headset through OpenXR.; In headset settings menu: open it with Insert , or hold L3 + R3 on the gamepad.; TAA control: turn the game's TAA off, reduce its camera jitter, or add sharpening to counter TAA softness.
- 6DOF目标
- 不
- 房间规模
- 不
- 左撇子
- 未知
- 看法
- 第三人称
- VR运行时
- OpenXR
- 耳机经过测试
- 尚未报道
- 经测试的店面
- Steam
- 安装难度
- {困难}安装
- 要求
- Windows 10/11 and Steam version of Star Ocean: The Divine Force, SteamVR headset with SteamVR configured as active OpenXR runtime, Gamepad; no motion controllers, Strong PC; native stereo renders each eye separately. NVIDIA RTX required for foveated rendering
- 游戏版本已测试
- 未知
- 最后验证
- 绝不
- 来源
- GitHub
- 下载/安装
- 打开创作者下载/安装页面
- 已知最新版本
- v0.9.11
玩家评论
玩家意见,与上面的质量标签分开。这个标签是我们对方法功能的解读;这些是其他人实际运行它的经验。
发现问题,还是自己玩过?
新鲜度取决于实际运行者的报告。
