一种可重用的框架或注入器,可为一个或多个游戏添加 VR 支持。 UEVR 的社区简介,Unreal Engine 游戏的通用注入器。您安装UEVR一次,然后加载此配置文件以在@@G2@@中玩此游戏。
来自{作者}的注释
Crosshair Mod - Download and unzip "Remnant2_CrosshairMod.zip" - Place the "Remnant2" folder into your "Remnant II" folder Note: Contains the fix for sprinting in 3rd person. 1st Person Mod + Crosshair Mod + 3rd Person Toggle - WIP [1st Person Mod] - All cameras including DLC - 1st Person enabled by default - Includes 3rd Person Toggle (HOME) - Auto toggle Head when switching POV - Toggle Head On/Off (DEL) [Crosshair Mod] - Simple dot when not aiming, crosshair more visible when aiming - Enabled by default toggle On/Off with "End" key - Includes UE4SS (Setup ready to go) Key-Binds: HOME = Toggle 3rd/1st person DEL = Toggle Head On/Off END = Toggle Crosshair On/Off CTRL = Enable UEVR mouse (if needed for menus) Mod Install Instructions: - Download and unzip "Remnant2_FP+CrosshairMod.zip" - Drop the "Remnant2" folder into your main "Remnant2" folder Note: This is still a W.I.P and has some bugs that are being worked on: - There is currently no Head or Motion Controller Aiming. - When switching from 1st to 3rd (and visa versa) you need to initiate the camera by pressing melee/crouch/aim/sprint etc. - You will still need to toggle your characters head for Cut-Scenes. Remnant 2 | 6DOF UEVR Profile | 1st Person Mod + [Optional]Crosshair Mod This is still a W.I.P Note: Smooth Turning may not work, .. tested and working with: - Vive Cosmos (and Elite) - Index - Quest - Smooth turning doesn't seem to work when I tested using Pico 4 Ultra. All details can be found here: https://github.com/CYB3R-JUNKI3/Remnant-2-VR
从{来源}获取
自由的
下载发生在创建者自己的页面上。 PCVR Central 永远不会重新托管文件。
安装UEVR 配置文件
每个社区 UEVR 配置文件的安装方式都相同。如果您使用过的话,您 都用过。
- 从 uevr.io 安装 UEVR 本身。它是免费的,而且它 是一个独立于配置文件的程序:配置文件只是设置。
- 从上面链接的创建者页面下载配置文件。这是
.zip。 - 开始游戏,然后打开UEVR前端并选择游戏的 从列表中进行处理。
- 使用前端的导入选项导入配置文件。 UEVR 保持
%APPDATA%\UnrealVRMod\<game executable name>中的每个游戏设置。 - 注射。 进入VR后,按
Insert(或控制器上的L3+R3) 打开游戏菜单并调整任何看起来错误的内容。
如果配置文件行为不当,请删除该游戏的文件夹
%APPDATA%\UnrealVRMod\并从头开始再次导入。
相同步骤的视频演练:
详细信息
玩家评论
玩家意见,与上面的质量标签分开。这个标签是我们对方法功能的解读;这些是其他人实际运行它的经验。
发现问题,还是自己玩过?
新鲜度取决于实际运行者的报告。

