将mod添加到现有的PC游戏中以启用VR。 专门为这一款游戏打造的VR mod。这些通常是最好的体验,因为控件、菜单和舒适度是为VR 设计的,而不是注入的。
从{来源}获取
自由的: Public free release/source; no paid tier stated.
下载发生在创建者自己的页面上。 PCVR Central 永远不会重新托管文件。
设置演练
社区研究
A prebuilt community build documents native stereo, 6DoF head tracking and per-eye HUD with three verified runtimes, but it is explicitly experimental and lacks a tagged release, so the label remains experimental.
已检查证据: Current creator README, build/install layout and release inventory checked; README names prebuilt DLL and verified runtimes, but no GitHub release is published.
已知的限制
- Creator explicitly labels it experimental; no tagged downloadable release exists in the current GitHub Releases API.
- Player setup is source-oriented; repository includes a prebuilt DLL but README also expects manual/build/install knowledge.
- No headset make/model or game version number is documented in the excerpt.
详细信息
- VR实施
- VR模组
- 平台
- 电脑VR
- 框架
- 专用VR mod
- 价格
- 自由的, Public free release/source; no paid tier stated.
- 运动控制
- 仅游戏手柄
- 控制器详情
- Uses gamepad-style controls; no tracked-hand aim is claimed. Head position/rotation is tracked through OpenXR. First-person mode, VR conversations/cutscenes and in-headset settings menu. Gamepad/keyboard actions remain the game’s primary gameplay input.
- 6DOF目标
- 不
- 房间规模
- 不
- 左撇子
- 未知
- 看法
- 第一人称和第三人称
- VR运行时
- OpenXR
- 耳机经过测试
- Virtual Desktop (verified in headset), Meta Quest Link (verified in headset), SteamVR (verified in headset)
- 经测试的店面
- Steam
- 安装难度
- {困难}安装
- 要求
- Mass Effect Legendary Edition (ME3) Windows PC and OpenXR runtime, Prebuilt dxgi.dll and MELE3VR.ini are in repository; install files using the release/install layout (or build with Visual Studio 2022 C++ workload and scripts/build.bat), In-game menu via Insert; per-eye stereo, AER and DIBR modes configurable
- 游戏版本已测试
- 未知
- 最后验证
- 绝不
- 来源
- GitHub
- 下载/安装
- 打开创作者下载/安装页面
- GitHub 仓库
- jrush64/MassEffect3-VR
玩家评论
玩家意见,与上面的质量标签分开。这个标签是我们对方法功能的解读;这些是其他人实际运行它的经验。
发现问题,还是自己玩过?
新鲜度取决于实际运行者的报告。

