一种可重用的框架或注入器,可为一个或多个游戏添加 VR 支持。 UEVR 的社区简介,Unreal Engine 游戏的通用注入器。您安装UEVR一次,然后加载此配置文件以在@@G2@@中玩此游戏。
来自GanJJ_的笔记
You want to attach your controller to Acknowledged Pawn > Properties > CurrentWeapon > Properties > Mesh1P. I still haven't figured out how to keep the arms consistently invisible though. You can disable "INSSkeletalMeshComponent Cosmetic1P..." to hide arms but there's usually a new unique instance of it with every weapon or respawn. Some camera offsets, minor UI offset. Setup for my Quest Pro but might be fine for Q3 as they are similar. This brings the iron sights to your eye when in lowered gun hold position. Locked raised / zoom iron sight position is offset badly so just use the lowered (non zoomed mode). 6DOF, lasers work, ADS button works as well (left trigger on quest 3 for me by default). - You can use the auto ads advanced profile however you prefer. - Pulling the left trigger still does ADS but shooting also locks it on. Pretty much any other button cancels it so you really dont even notice its there. You just shoot and its automatically ADS. - The ADS animation is gone. - Shooting from the hip or anything other than looking down the sites is super accurate because of it now too. - Fixed sprint. Now you can sprint right after you shoot correctly. - Added a toggle on off HUD. Just double click the Y button to toggle on or off. The double click allows you to hide the HUD but still be able to pick up stuff and interact without triggering the HUD toggle.
从官方网站获取
自由的
下载发生在创建者自己的页面上。 PCVR Central 永远不会重新托管文件。
安装UEVR 配置文件
每个社区 UEVR 配置文件的安装方式都相同。如果您使用过的话,您 都用过。
- 从 uevr.io 安装 UEVR 本身。它是免费的,而且它 是一个独立于配置文件的程序:配置文件只是设置。
- 从上面链接的创建者页面下载配置文件。这是
.zip。 - 开始游戏,然后打开UEVR前端并选择游戏的 从列表中进行处理。
- 使用前端的导入选项导入配置文件。 UEVR 保持
%APPDATA%\UnrealVRMod\<game executable name>中的每个游戏设置。 - 注射。 进入VR后,按
Insert(或控制器上的L3+R3) 打开游戏菜单并调整任何看起来错误的内容。
如果配置文件行为不当,请删除该游戏的文件夹
%APPDATA%\UnrealVRMod\并从头开始再次导入。
相同步骤的视频演练:
详细信息
玩家评论
玩家意见,与上面的质量标签分开。这个标签是我们对方法功能的解读;这些是其他人实际运行它的经验。
发现问题,还是自己玩过?
新鲜度取决于实际运行者的报告。

