将mod添加到现有的PC游戏中以启用VR。 专门为这一款游戏打造的VR mod。这些通常是最好的体验,因为控件、菜单和舒适度是为VR 设计的,而不是注入的。
从{来源}获取
自由的: Public free release/source; no paid tier stated.
下载发生在创建者自己的页面上。 PCVR Central 永远不会重新托管文件。
设置演练
社区研究
The current v0.2.2 preview provides a real OpenXR render path for FH6, but mono mode has no depth, stereo modes trade clarity/frame rate, and the creator has tested only one Game Pass/Quest 3/RTX 5070 setup; experimental.
已检查证据: Creator README, v0.2.2 release notes and open issue #8 reviewed; test hardware/storefront and render mode tradeoffs are explicit.
已知的限制
- Early preview; optional functions such as weather/time control are still in development.
- Creator-tested only on Quest 3 via Virtual Desktop, RTX 5070 and Game Pass; other combinations untested.
- Open issue #8 reports that some FH6 render addresses cannot be found; current v0.2.2 adds buffering/fixes but address coverage remains build-specific.
详细信息
- VR实施
- VR模组
- 平台
- 电脑VR
- 框架
- 专用VR mod
- 价格
- 自由的, Public free release/source; no paid tier stated.
- 运动控制
- 仅游戏手柄
- 控制器详情
- Gamepad/steering controls retained; no physical hand interaction. Renderer options: mono (best clarity/performance but no depth), AFR half (each eye updates at half rate), AFR full (game renders at twice headset rate), plus frame generation and settings menu.
- 6DOF目标
- 不
- 房间规模
- 不
- 左撇子
- 未知
- 看法
- 第一人称
- VR运行时
- OpenXR
- 耳机经过测试
- Meta Quest 3 via Virtual Desktop (VDXR; creator test)
- 经测试的店面
- Xbox 应用程序
- 安装难度
- {困难}安装
- 要求
- Forza Horizon 6 PC/Windows; creator tested Game Pass build on NVIDIA RTX 5070, Quest 3 through Virtual Desktop/VDXR and active OpenXR runtime; choose mono, AFR-half or AFR-full mode, Current GitHub release v0.2.2; configure supported game addresses and graphics/frame-gen settings
- 游戏版本已测试
- 未知
- 最后验证
- 绝不
- 来源
- GitHub
- 下载/安装
- 打开创作者下载/安装页面
- 已知最新版本
- v0.2.2
玩家评论
玩家意见,与上面的质量标签分开。这个标签是我们对方法功能的解读;这些是其他人实际运行它的经验。
发现问题,还是自己玩过?
新鲜度取决于实际运行者的报告。
