PCVR Central
{游戏}封面艺术

Detroit: Become Human VR WIP

对于{游戏} · 作者:{作者}

专用VR mod电脑VR实验性的积极的

将mod添加到现有的PC游戏中以启用VR。 专门为这一款游戏打造的VR mod。这些通常是最好的体验,因为控件、菜单和舒适度是为VR 设计的,而不是注入的。

从{来源}获取

自由的: Public free release/source; no paid tier stated.

打开mod页面

下载发生在创建者自己的页面上。 PCVR Central 永远不会重新托管文件。

设置演练

社区研究

This repository has an installable OpenXR head-tracked WIP with a named PSVR2 test and explicit build/store matrix, but is unfinished and gamepad-controlled; experimental.

已检查证据: Creator README reviewed; it lists exact supported Steam/Epic build pairs, PSVR2/90Hz test, setup and work-in-progress warning.

已知的限制

  • Creator explicitly says WIP/not finished; no formal release artifact found, though repo includes player-facing launch scripts.
  • Supported versions are exact Steam/Epic retail 2023-09-10 and demo 2021-10-25; other builds may be signature-detected but log as UNVERIFIED.
  • Cutscenes remain flat and no tracked hand interaction is claimed.

详细信息

VR实施
VR模组
平台
电脑VR
框架
专用VR mod
价格
自由的, Public free release/source; no paid tier stated.
运动控制
仅游戏手柄
控制器详情
Head orientation/translation drives camera in gameplay; normal gamepad input remains. Cutscenes play on a large flat screen; the flat interface is cropped/fitted to lens-visible area. PSVR2 is tested at 90 Hz. Optional ViGEmBus is only for PlayStation prompts/touchpad.
6DOF目标
是的
房间规模
不
左撇子
未知
看法
第三人称
VR运行时
OpenXR
耳机经过测试
PSVR2 at 90 Hz (creator test)
经测试的店面
Steam, Epic Games Store
安装难度
{困难}安装
要求
Windows PC game retail/demos: Steam or Epic 2023-09-10; demo 2021-10-25, SteamVR must be running; mod uses OpenXR loader; optional ViGEmBus for PlayStation prompts/DualShock touchpad, Windowed mode, VSync/bloom/motion blur/depth-of-field/reflections/AO settings per README; do not change resolution scale
游戏版本已测试
未知
最后验证
绝不
来源
GitHub
已知最新版本
WIP source snapshot; no numbered release found

玩家评论

玩家意见,与上面的质量标签分开。这个标签是我们对方法功能的解读;这些是其他人实际运行它的经验。

发现问题,还是自己玩过?

新鲜度取决于实际运行者的报告。