一种可重用的框架或注入器,可为一个或多个游戏添加 VR 支持。 UEVR 的社区简介,Unreal Engine 游戏的通用注入器。您安装UEVR一次,然后加载此配置文件以在@@G2@@中玩此游戏。
来自{作者}的注释
This WIP profile enables room scale in Alice's Lullaby, at least for the parts I've tested so far. It attaches the camera to the player, uses head oriented movement, right-hand aim, and has the "clicker" device also attached to the right hand as well as the notes. Fixed persistent states on load (Thanks CJ117!) Before you use it, please note the following: - While right controller aim is enabled with this profile, Alice has no visual reference to use for her right hand, and so you won't see anything where your right controller is. I thought this would be a bigger problem but, no, aiming for items and notes is quite care-free even without visual reference. - In the opening scene with the fish, you'll feel a bit high up above the fish. This is only because of the standing height camera attachment. It does not affect other characters so far. - Some cutscenes want to move the camera but won't be able to. This should not hinder gameplay and you should still be able to figure out what the cutscenes want to show you. - Make sure to remove the OpenXR plugin in this game by deleting the OpenXR folder under "Alices Lullaby\Engine\Binaries\ThirdParty\OpenXR" - The game throws an error when you quit every time. It's harmless just a bit annoying.
从{来源}获取
自由的
下载发生在创建者自己的页面上。 PCVR Central 永远不会重新托管文件。
安装UEVR 配置文件
每个社区 UEVR 配置文件的安装方式都相同。如果您使用过的话,您 都用过。
- 从 uevr.io 安装 UEVR 本身。它是免费的,而且它 是一个独立于配置文件的程序:配置文件只是设置。
- 从上面链接的创建者页面下载配置文件。这是
.zip。 - 开始游戏,然后打开UEVR前端并选择游戏的 从列表中进行处理。
- 使用前端的导入选项导入配置文件。 UEVR 保持
%APPDATA%\UnrealVRMod\<game executable name>中的每个游戏设置。 - 注射。 进入VR后,按
Insert(或控制器上的L3+R3) 打开游戏菜单并调整任何看起来错误的内容。
如果配置文件行为不当,请删除该游戏的文件夹
%APPDATA%\UnrealVRMod\并从头开始再次导入。
相同步骤的视频演练:
详细信息
玩家评论
玩家意见,与上面的质量标签分开。这个标签是我们对方法功能的解读;这些是其他人实际运行它的经验。
发现问题,还是自己玩过?
新鲜度取决于实际运行者的报告。

