PCVR Central
{遊戲}封面藝術

Titanfall2VR Northstar plugin

適用於 Titanfall® 2 · 作者:{作者}

專用VR mod電腦VR實驗性活躍

將mod新增至現有的PC遊戲中以啟用VR。 這是專為這一款遊戲打造的專用 VR mod。這類 mod 通常是體驗最佳的,因為控制、選單與舒適度都是為 VR 設計,而非注入式的。

從 GitHub 取得

免費: Public free release/source; no paid tier stated.

開啟 mod 頁面

下載是在創作者自己的頁面上進行。PCVR Central 不會重新託管檔案。

安裝逐步教學

社區研究

Public v0.1.1 alpha provides tracked aim and a detailed control/comfort scheme with two named creator test headsets, but lockups/progress-loss reports and alternating-eye rendering are substantial; experimental.

已檢查證據: Creator README and intake issue/limitations reviewed; exact alpha version, store support, two tested headsets and AER caveat are explicit.

已知限制

  • Alpha; creator reports game lockups requiring Task Manager and lost progress in current source intake; do not imply campaign stability.
  • Alternating-eye rendering halves per-eye update rate.
  • Only Quest 3 and Play For Dream MR through Virtual Desktop VDXR are named tests; other runtimes are untested.
  • Northstar is a required separate client; Steam and EA executables are claimed identical.

完整詳情

VR實施
VR模組
平台
電腦VR
框架
專用VR mod
價格
免費, Public free release/source; no paid tier stated.
運動控制
部分動作控制
控制器詳情
6DoF head tracking with neck model; motion controllers aim weapons but are presented to the game as a gamepad; snap/smooth turning, crouch modes, haptics, adjustable eye height and scoped ADS. Alternating-eye rendering updates each eye at half headset refresh. Extensive in-headset settings panel.
6DOF 瞄準
是的
Roomscale
不
左撇子
未知
視角
第一人稱
VR 執行環境
OpenXR
已測試的頭戴裝置
Meta Quest 3 and Play For Dream MR via Virtual Desktop VDXR (creator tests)
已測試的商店平台
Steam
安裝難度
{困難}安裝
需求
Titanfall 2 single-player campaign; Steam or EA app binaries, Install Northstar and confirm it launches; install plugin DLL/INI; use an OpenXR runtime (creator tested VDXR), Starting eye resolution is 75%; raise in mod settings based on performance; controller bindings are gamepad-based
已測試的遊戲版本
未知
最後驗證
絕不
來源
GitHub
GitHub 儲存庫
TinyBlkDog/titanfall2vr
已知最新版本
v0.1.1-alpha

玩家評論

玩家意見,與上面的品質標籤分開。这个标签是我们对方法功能的解读;这些是其他人实际运行它的经验。

發現問題,或親自玩過?

時效性取決於實際執行過的人的回報。