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Pande4360's UEVR profile

適用於 STAR WARS Jedi: Fallen Order™ · 作者:{作者} · 發佈於 13 Jan 2026

UEVR 設定檔電腦VR優秀活躍

可重複使用的框架或註入器,可為一個或多個遊戲添加 VR 支援。 這是 UEVR 的社群設定檔,UEVR 是 Unreal Engine 遊戲的通用注入器。你只需安裝一次 UEVR,然後載入此設定檔即可在 VR 中遊玩此遊戲。

Pande4360 的註記

Release V1.04 beta Finished main story (no gameplay plus tested) and some sidequests Beta feature: - Decreased collision size of your own body when saber is ON (experimental) Latest Changes: - Fixed collision changes affecting size of blade Install: - Import profile and play - Disable motion blur in settings - Equip poncho for better cutscenes - You might wanna install perf mod on Nexus for better performance if needed Known issues and workarounds: - If you face a tutorial prompt controls will revert to default uevr scheme, press the corresponding things as described to proceed - he train level at start: - A lot of tutorials so prepare to switch a lot to basic controls or play it flat. - Wagon with 2 troopers before the Locktarget tutorial: Order: Enter with sword off, finish lock tutorial-> block-> perfect block-> perfect block and counter-> slow - After dago 1st time temple your Lightsaber breaks officially, dont use it till you fix it. blocking wont work despite having it - Endboss on dagothmir probably needs to be finished with a force push for now Status: - Advanced collision based 6d0f Melee combat Saber throw, Gesture based force control Single, dual, Twin saber styles VR optimized special moves and button layout - 1st Person Camera and controls - Visible hands with some poses - Lightsaber Holster Combat System: - Movement: Rstick up and down for jump and dodge - DPAD: can be configured in uevr/Input - Collision Combat: - Collision based Attacks: Hit stuff with lightsaber to damage it, the harder you swing the more damage you cause Damage is amplified further if you use 2 handed Grip There´s a minimum speed requirement Attack can damage one enemy per swing - Collision based Blocking: Stagger enemies by at least slightly damaging enemies Block enemy melee weapons by touching their weapon with the lightsaber during their attack animation Deflect Blasters with lightsaber There´s a minimum speed requiremnt for blocking melee attacks(low in comparison to attack), but means you need to take more risk to meet their attacks Lightsaber Combat abilities: - B Button+ Right Hand forward: Leap - Basic enemies can be executed with B Button or below method - Y Button + Swing: triggers Xbox X button(e.g. execute or prompts or basic attack) - During Jump Swing Left Hand Down for Smash attack(needs to be unlocked) - Swing Down after back dodge for kick(needs to be unlocked) - 2 handed single blade deals much more damage per hit - Both hands up will do a flip behind enemy - After leap/flip x1.5 damage within 1.5seconds on next hit Other Lightsaber VR stuff: - Hold A button to turn off 2 lightsabers - Change Grip with Grip button - Turn on Off with A button - Hold left Grip for 2 handed - Switch Twin/DualSaber: Hold Both Grip close to each other Force Powers: - Force Push: Trigger+ forward motion, - Force Strong Push: (Hold Trigger) + B Button + forward motion - Force Pull: LeftTrigger - Force Strong Pull: Hold LeftTrigger - Force Slow: Trigger+ side swipe motion - Force Strong Slow: (Hold Trigger + B Button + Side Swipe Motion - Force Lightsaber Throw: Trigger+ Grip + Swing Holster: - Sheathe: Hold R Grip near Right Hip(when vibrating) for 1 second - Unsheathe: Hold R Grip near Right Hip(when vibrating) and pull a little Prompts: - B Button: Xbox-XButton - X Button or RStick Down: Xbox-BButton ScriptUI Settings, UEVR Menu/ScriptUI: - Headbased movement: Forward Vector is head - Desktop View During Cutscenes (also grants Full vision in VR, but you see all the ugly unrendered stuff), also fixes double vision - Haptic Feedback for Holster On/Off - Doublevisio Fix: if you have doublevision in cutscenes(Desktop view may also fix this) - Swap A and B, Y and X buttons on vr controllers - Min block speed: minimum speed of hand to trigger melee blocks - Min Attack Speed: minimum speed of hand to trigger attacks - Projectile speed of normal blasters, default 10000

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開啟 mod 頁面

下載是在創作者自己的頁面上進行。PCVR Central 不會重新託管檔案。

安裝 UEVR 設定檔

每個社群 UEVR 設定檔的安裝方式都相同。如果你用過其中一個,就等於用過全部。

  1. 安裝 UEVR 本體 從 uevr.io。它是免費的,而且是與設定檔分開的獨立程式:設定檔只是設定。
  2. 下載設定檔 從上方連結的創作者頁面。它是一個 .zip。
  3. 啟動遊戲,然後開啟 UEVR 前端,並從清單中選擇遊戲的處理程序。
  4. 匯入設定檔 使用前端的匯入選項。UEVR 會將各遊戲的設定儲存在 %APPDATA%\UnrealVRMod\<game executable name>。
  5. 注入。 進入 VR 後,按下 Insert(或控制器上的 L3+R3)即可開啟遊戲內選單,調整任何看起來有問題的部分。

如果設定檔運作異常,請刪除 %APPDATA%\UnrealVRMod\ 下該遊戲的資料夾,然後重新從頭匯入一次。

相同步驟的影片教學:

安裝備註

Author lists known issues, including control reverting at tutorial prompts and lightsaber breakage after Dago.

完整詳情

VR實施
VR框架/注入器
平台
電腦VR
價格
免費
運動控制
完整動作控制
6DOF 瞄準
是的
Roomscale
未知
左撇子
未知
視角
未知
VR 執行環境
OpenXR & OpenVR
已測試的頭戴裝置
尚未報道
已測試的商店平台
尚未報道
安裝難度
{困難}安裝
需求
UEVR (praydog's Unreal Engine VR injector), SteamVR or another OpenXR runtime
已測試的遊戲版本
未知
最後驗證
絕不
已知最新版本
1.0

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