可重複使用的框架或註入器,可為一個或多個遊戲添加 VR 支援。 這是 UEVR 的社群設定檔,UEVR 是 Unreal Engine 遊戲的通用注入器。你只需安裝一次 UEVR,然後載入此設定檔即可在 VR 中遊玩此遊戲。
Dmandvr 的註記
GamePass Profile. - Needs to be played in DX 11 (DX12 crashes). - PGUP: Camera 0 (Cockpit view). It shifts the cockpit seat slightly forward. - PGDWN: Camera 1 (External view). Can be used to see the ship exterior view when your in the map/warp view. - The map/warp doesn't work perfectly but if you press F to the right of the icon it should auto-pilot so that's not a big deal. Fixed Hud (hopefully) Crosshair is higher than it should be, which maybe isn't a huge problem since it follows your view and as far as I can tell, is only used for lock on weaponry and looting/identifying. Non-locking weaponry shoots straight ahead. Also the hud is a little oversized . Alpha Release V0.16 Disclaimer: this is just an early test build, expect issues. Only tested few missions thus far, but feel free to Latest Changes: - Added back in R3 for roll, pls DELETE Targeting on R3 in game input settings! Setup special buttons (HOTAS or keyboard): - If you use an xbox controller or vr controllers this is optional, if you wanna use anything else you should at least bind the targeting key. - Go to profile folder scripts/Config/ and open Keys.lua: - Targeting button for HMCS: replace the entry after TargetKey= with the name of your Input device´s button you wanna use for manual targeting, e.g. TargetKey="yourKey" - You can, first bind something ingame - Then check the input.ini in appdata/local/ES2/Config/Windows/ for the button´s name (the text after "Key1="), e.g. if it´s Key1=Joy1_button3, Copy "Joy1_button3" into the Keys.lua so it reads TargetKey="Joy1_button3" - Then unbind it ingame again - Do this for all other buttons(everyething aside the TargetKey is optional) - Create a backup of the Keys.lua file to not lose your config in a further update ScriptUI Config options: UEVR ingame menu /ScriptUI - HMCS HUD - Toggle on / off everything - Toggle on / off specific elements - Brightness VR Controls: - HMCS Targeting butt
從 官方網站 取得
免費
下載是在創作者自己的頁面上進行。PCVR Central 不會重新託管檔案。
安裝 UEVR 設定檔
每個社群 UEVR 設定檔的安裝方式都相同。如果你用過其中一個,就等於用過全部。
- 安裝 UEVR 本體 從 uevr.io。它是免費的,而且是與設定檔分開的獨立程式:設定檔只是設定。
- 下載設定檔 從上方連結的創作者頁面。它是一個
.zip。 - 啟動遊戲,然後開啟 UEVR 前端,並從清單中選擇遊戲的處理程序。
- 匯入設定檔 使用前端的匯入選項。UEVR 會將各遊戲的設定儲存在
%APPDATA%\UnrealVRMod\<game executable name>。 - 注入。 進入 VR 後,按下
Insert(或控制器上的L3+R3)即可開啟遊戲內選單,調整任何看起來有問題的部分。
如果設定檔運作異常,請刪除 %APPDATA%\UnrealVRMod\ 下該遊戲的資料夾,然後重新從頭匯入一次。
相同步驟的影片教學:
完整詳情
玩家評論
玩家意見,與上面的品質標籤分開。这个标签是我们对方法功能的解读;这些是其他人实际运行它的经验。
發現問題,或親自玩過?
時效性取決於實際執行過的人的回報。

