將mod新增至現有的PC遊戲中以啟用VR。 這是專為這一款遊戲打造的專用 VR mod。這類 mod 通常是體驗最佳的,因為控制、選單與舒適度都是為 VR 設計,而非注入式的。
從 GitHub 取得
免費: Creator states the mod is free; support donations optional.
下載是在創作者自己的頁面上進行。PCVR Central 不會重新託管檔案。
安裝逐步教學
社區研究
The current package provides a broad, game-specific PCVR conversion with 6DoF body/hands and physical interactions, and the creator reports all chapters playable start to finish on Quest 3/Virtual Desktop. It remains a 0.9.1 release with only one explicit headset test.
已檢查證據: Current v0.9.1 release notes, creator README, tested Quest 3/Virtual Desktop setup, Steam requirement, complete chapter statement and open issue list reviewed; no open issues returned.
已知限制
- PC streaming only; it does not run standalone on Quest.
- Creator test configuration is Quest 3 via Virtual Desktop; other headsets are untested.
- Requires Steam PC game and launcher setup in a writable folder.
完整詳情
- VR實施
- VR模組
- 平台
- 電腦VR
- 框架
- 專用VR mod
- 價格
- 免費, Creator states the mod is free; support donations optional.
- 運動控制
- 完整動作控制
- 控制器詳情
- Source-recorded controller/input details (creator README): A free PC VR mod for Bendy and the Ink Machine : full 6DoF, Henry's hands and body, and motion controls for everything.; What it does Your hands, your body.; Valves and wheels turn in your hand as you wind them round; levers swing as you pull them; switches flip under your fingers.
- 6DOF 瞄準
- 是的
- Roomscale
- 是的
- 左撇子
- 未知
- 視角
- 第一人稱
- VR 執行環境
- OpenXR
- 已測試的頭戴裝置
- Meta Quest 3 via Virtual Desktop (creator-tested)
- 已測試的商店平台
- Steam
- 安裝難度
- {困難}安裝
- 需求
- Bendy and the Ink Machine on Steam for Windows PC, PC VR setup using Virtual Desktop, Quest Link/Air Link or SteamVR with OpenXR, Download v0.9.1 ZIP, extract to a normal writable folder, start VR runtime and run InkVR Launcher.exe, Launcher finds Steam game, installs mod, downloads Unity OpenXR plugin and provides install/health checks
- 已測試的遊戲版本
- 未知
- 最後驗證
- 絕不
- 來源
- GitHub
- 下載/安裝
- 開啟創作者下載/安裝頁面
- GitHub 儲存庫
- StrikeZoneVR-hub/InkVR
- 已知最新版本
- v0.9.1
玩家評論
玩家意見,與上面的品質標籤分開。这个标签是我们对方法功能的解读;这些是其他人实际运行它的经验。
發現問題,或親自玩過?
時效性取決於實際執行過的人的回報。

